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Эх сурвалжийг харах

#3691 - boat attached to hero should not block tiles on its own

Andrii Danylchenko 1 жил өмнө
parent
commit
8efceb110b

+ 0 - 1
lib/gameState/CGameState.cpp

@@ -642,7 +642,6 @@ void CGameState::initHeroes()
 			boat->id = ObjectInstanceID(static_cast<si32>(gs->map->objects.size()));
 
 			map->objects.emplace_back(boat);
-			map->addBlockVisTiles(boat);
 
 			hero->attachToBoat(boat);
 		}