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Fix possible crash on AI attempting to build building in town

Ivan Savenko vor 1 Jahr
Ursprung
Commit
8fa615a8f7
1 geänderte Dateien mit 3 neuen und 3 gelöschten Zeilen
  1. 3 3
      AI/VCAI/Goals/BuildThis.cpp

+ 3 - 3
AI/VCAI/Goals/BuildThis.cpp

@@ -35,12 +35,12 @@ TSubgoal BuildThis::whatToDoToAchieve()
 
 	if(!town)
 	{
-		for(const CGTownInstance * t : cb->getTownsInfo())
+		for(const CGTownInstance * candidateTown : cb->getTownsInfo())
 		{
-			switch(cb->canBuildStructure(town, b))
+			switch(cb->canBuildStructure(candidateTown, b))
 			{
 			case EBuildingState::ALLOWED:
-				town = t;
+				town = candidateTown;
 				break; //TODO: look for prerequisites? this is not our reponsibility
 			default:
 				continue;