Removed unused variable.
@@ -349,7 +349,6 @@ void Nullkiller::makeTurn()
boost::lock_guard<boost::mutex> sharedStorageLock(AISharedStorage::locker);
const int MAX_DEPTH = 10;
- const float FAST_TASK_MINIMAL_PRIORITY = 0.7f;
float totalHeroStrength = 0;
int totalTownLevel = 0;