|  | @@ -194,7 +194,7 @@ void CBattleStacksController::stackAdded(const CStack * stack)
 | 
	
		
			
				|  |  |  		const CCreature *turretCreature = owner->siegeController->getTurretCreature();
 | 
	
		
			
				|  |  |  
 | 
	
		
			
				|  |  |  		stackAnimation[stack->ID] = AnimationControls::getAnimation(turretCreature);
 | 
	
		
			
				|  |  | -		stackAnimation[stack->ID]->pos.h = 225;
 | 
	
		
			
				|  |  | +		stackAnimation[stack->ID]->pos.h = 235;
 | 
	
		
			
				|  |  |  
 | 
	
		
			
				|  |  |  		coords = owner->siegeController->getTurretCreaturePosition(stack->initialPosition);
 | 
	
		
			
				|  |  |  	}
 |