|
|
@@ -1,3 +1,55 @@
|
|
|
+0.72 -> 0.73
|
|
|
+GENERAL:
|
|
|
+* infowindow popup will be completely on screen
|
|
|
+* fixed possible crash with in game console
|
|
|
+* fixed crash when gaining artifact after r-click on hero in tavern
|
|
|
+* Estates / hero bonuses won't give resources on first day.
|
|
|
+* video handling (intro, main menu animation, tavern animation, spellbook animation, battle result window)
|
|
|
+* hero meeting window allowing exchanging armies between heroes on adventure map
|
|
|
+* 'T' hotkey opens marketplace window
|
|
|
+* giving starting spells for heroes
|
|
|
+* pressing enter or escape close spellbook
|
|
|
+* removed redundant quotation marks from skills description and artifact events texts
|
|
|
+* disabled autosaving on first turn
|
|
|
+* bonuses from bonus artifacts
|
|
|
+* increased char per line limit for subtitles under components
|
|
|
+* corrected some exp/level values
|
|
|
+* primary skills cannot be negative
|
|
|
+* support for 3 new artifacts: Ring of Vitality, Ring of Life, Vial of Lifeblood
|
|
|
+
|
|
|
+ADVENTURE INTERFACE:
|
|
|
+* Garrisoning, then removing hero from garrison move him at the end of the heroes list
|
|
|
+* The size of the frame around the map depends on the screen size.
|
|
|
+* spellbook shows adventure spells when opened on adventure map
|
|
|
+* erasing path after picking objects with last movement point
|
|
|
+
|
|
|
+BATTLES:
|
|
|
+* added some missing projectile infos
|
|
|
+* added native terrain bonuses in battles
|
|
|
+* number of units in stack in battle should now fit the box
|
|
|
+* non-living and undead creatures have now always 0 morale
|
|
|
+* partial handling of advmap objects changing battle background (like clover field) (their existence should change the background but nothing else)
|
|
|
+* fixed displaying luck effect animation
|
|
|
+
|
|
|
+TOWNS:
|
|
|
+* fixes for horde buildings
|
|
|
+* garrisoned hero can buy a spellbook if he is selected or if there is no visiting hero
|
|
|
+* capitol bar in town hall is grey (not red) if already one exists
|
|
|
+* fixed crash on entering hall when town was near map edge
|
|
|
+
|
|
|
+HERO WINDOW:
|
|
|
+* garrisoned heroes won't be shown on the list
|
|
|
+
|
|
|
+PREGAME:
|
|
|
+* saves are sorted primary by map format, secondary by name
|
|
|
+* fixed displaying date of saved game (uses local time, removed square character)
|
|
|
+
|
|
|
+OBJECTS:
|
|
|
+* Fixed primary/secondary skill levels given by a scholar.
|
|
|
+* fixed crash when there was flaggable building next to map edge
|
|
|
+* partial support for adventure map creature dwellings
|
|
|
+
|
|
|
+
|
|
|
0.71 -> 0.72 (Jun 1 2009)
|
|
|
GENERAL:
|
|
|
* many sound effects and music
|