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@@ -2812,7 +2812,6 @@ void CPathfinder::calculatePaths(int3 src /*= int3(-1,-1,-1)*/, int movement /*=
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useEmbarkCost = 0; //0 - usual movement; 1 - embark; 2 - disembark
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- int moveAtNextTile = movement;
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int turnAtNextTile = turn;
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@@ -2846,7 +2845,7 @@ void CPathfinder::calculatePaths(int3 src /*= int3(-1,-1,-1)*/, int movement /*=
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{
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//occurs rarely, when hero with low movepoints tries to leave the road
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turnAtNextTile++;
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- moveAtNextTile = hero->maxMovePoints(cp->land);
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+ int moveAtNextTile = hero->maxMovePoints(cp->land);
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cost = gs->getMovementCost(hero, cp->coord, dp->coord, moveAtNextTile); //cost must be updated, movement points changed :(
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remains = moveAtNextTile - cost;
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}
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