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server/CVCMIServer.cpp: remove variable that was only set but never used

Johannes 'josch' Schauer 7 years ago
parent
commit
a0be483525
1 changed files with 0 additions and 2 deletions
  1. 0 2
      server/CVCMIServer.cpp

+ 0 - 2
server/CVCMIServer.cpp

@@ -580,7 +580,6 @@ void CVCMIServer::setPlayer(PlayerColor clickedColor)
 
 
 	PlayerSettings & clicked = si->playerInfos[clickedColor];
-	PlayerSettings * old = nullptr;
 
 	//identify clicked player
 	int clickedNameID = 0; //number of player - zero means AI, assume it initially
@@ -628,7 +627,6 @@ void CVCMIServer::setPlayer(PlayerColor clickedColor)
 				playerToRestore.color = i->first;
 				playerToRestore.id = newPlayer;
 				setPlayerConnectedId(i->second, PlayerSettings::PLAYER_AI); //set computer
-				old = &i->second;
 				break;
 			}
 		}