Переглянути джерело

Merge branch 'develop' of https://github.com/vcmi/vcmi into RMG

DjWarmonger 11 роки тому
батько
коміт
a556ef64e9

+ 1 - 0
AI/VCAI/AIUtility.cpp

@@ -1,6 +1,7 @@
 #include "StdInc.h"
 #include "AIUtility.h"
 #include "VCAI.h"
+#include "Fuzzy.h"
 
 #include "../../lib/UnlockGuard.h"
 #include "../../lib/CConfigHandler.h"

+ 0 - 2
AI/VCAI/StdInc.h

@@ -1,4 +1,2 @@
 #pragma  once
 #include "../../Global.h"
-
-#include "Fuzzy.h"

+ 2 - 0
AI/VCAI/VCAI.cpp

@@ -1,6 +1,8 @@
 #include "StdInc.h"
 #include "VCAI.h"
 #include "Goals.h"
+#include "Fuzzy.h"
+
 #include "../../lib/UnlockGuard.h"
 #include "../../lib/mapObjects/MapObjects.h"
 #include "../../lib/CConfigHandler.h"

+ 4 - 6
lib/mapObjects/CBank.cpp

@@ -45,10 +45,8 @@ void CBank::initObj()
 
 std::string CBank::getHoverText(PlayerColor player) const
 {
-	// TODO: USE BANK_SPECIFIC NAMES
 	// TODO: record visited players
-	bool visited = (bc == nullptr);
-	return visitedTxt(visited);
+	return getObjectName() + " " + visitedTxt(bc == nullptr);
 }
 
 void CBank::setConfig(const BankConfig & config)
@@ -128,8 +126,8 @@ void CBank::onHeroVisit (const CGHeroInstance * h) const
 		bd.player = h->getOwner();
 		bd.soundID = soundID;
 		bd.text.addTxt(MetaString::ADVOB_TXT, banktext);
-		//if (ID == Obj::CREATURE_BANK)
-		//	bd.text.addReplacement(VLC->objh->creBanksNames[index]); // FIXME: USE BANK SPECIFIC NAMES
+		if (ID == Obj::CREATURE_BANK)
+			bd.text.addReplacement(getObjectName());
 		cb->showBlockingDialog (&bd);
 	}
 	else
@@ -149,7 +147,7 @@ void CBank::onHeroVisit (const CGHeroInstance * h) const
 		else
 		{
 			iw.text << VLC->generaltexth->advobtxt[33];// This was X, now is completely empty
-			//iw.text.addReplacement(VLC->objh->creBanksNames[index]); // FIXME: USE BANK SPECIFIC NAMES
+			iw.text.addReplacement(getObjectName());
 		}
 		cb->showInfoDialog(&iw);
 	}

+ 43 - 4
lib/mapObjects/CObjectClassesHandler.cpp

@@ -117,6 +117,17 @@ std::vector<JsonNode> CObjectClassesHandler::loadLegacyData(size_t dataSize)
 		ret[i]["name"].String() = namesParser.readString();
 		namesParser.endLine();
 	}
+
+	CLegacyConfigParser cregen1Parser("data/crgen1");
+	do
+		customNames[Obj::CREATURE_GENERATOR1].push_back(cregen1Parser.readString());
+	while(cregen1Parser.endLine());
+
+	CLegacyConfigParser cregen4Parser("data/crgen4");
+	do
+		customNames[Obj::CREATURE_GENERATOR4].push_back(cregen4Parser.readString());
+	while(cregen4Parser.endLine());
+
 	return ret;
 }
 
@@ -142,12 +153,16 @@ void CObjectClassesHandler::loadObjectEntry(const JsonNode & entry, ObjectContai
 		logGlobal->errorStream() << "Handler with name " << obj->handlerName << " was not found!";
 		return;
 	}
-	auto handler = handlerConstructors.at(obj->handlerName)();
-	handler->init(entry);
-
 	si32 id = selectNextID(entry["index"], obj->objects, 1000);
+
+	auto handler = handlerConstructors.at(obj->handlerName)();
 	handler->setType(obj->id, id);
 
+	if (customNames.count(obj->id) && customNames.at(obj->id).size() > id)
+		handler->init(entry, customNames.at(obj->id).at(id));
+	else
+		handler->init(entry);
+
 	if (handler->getTemplates().empty())
 	{
 		auto range = legacyTemplates.equal_range(std::make_pair(obj->id, id));
@@ -208,6 +223,7 @@ void CObjectClassesHandler::loadSubObject(std::string name, JsonNode config, si3
 	std::string oldMeta = config.meta; // FIXME: move into inheritNode?
 	JsonUtils::inherit(config, objects.at(ID)->base);
 	config.setMeta(oldMeta);
+
 	loadObjectEntry(config, objects[ID]);
 }
 
@@ -290,6 +306,17 @@ std::string CObjectClassesHandler::getObjectName(si32 type) const
 	return "";
 }
 
+std::string CObjectClassesHandler::getObjectName(si32 type, si32 subtype) const
+{
+	if (knownSubObjects(type).count(subtype))
+	{
+		auto name = getHandlerFor(type, subtype)->getCustomName();
+		if (name)
+			return name.get();
+	}
+	return getObjectName(type);
+}
+
 void AObjectTypeHandler::setType(si32 type, si32 subtype)
 {
 	this->type = type;
@@ -304,7 +331,7 @@ static ui32 loadJsonOrMax(const JsonNode & input)
 		return input.Float();
 }
 
-void AObjectTypeHandler::init(const JsonNode & input)
+void AObjectTypeHandler::init(const JsonNode & input, boost::optional<std::string> name)
 {
 	base = input["base"];
 
@@ -328,6 +355,12 @@ void AObjectTypeHandler::init(const JsonNode & input)
 		tmpl.readJson(entry.second);
 		templates.push_back(tmpl);
 	}
+
+	if (input["name"].isNull())
+		objectName = name;
+	else
+		objectName.reset(input["name"].String());
+
 	initTypeData(input);
 }
 
@@ -338,6 +371,12 @@ bool AObjectTypeHandler::objectFilter(const CGObjectInstance *, const ObjectTemp
 
 void AObjectTypeHandler::initTypeData(const JsonNode & input)
 {
+	// empty implementation for overrides
+}
+
+boost::optional<std::string> AObjectTypeHandler::getCustomName() const
+{
+	return objectName;
 }
 
 void AObjectTypeHandler::addTemplate(ObjectTemplate templ)

+ 14 - 4
lib/mapObjects/CObjectClassesHandler.h

@@ -98,6 +98,9 @@ class DLL_LINKAGE AObjectTypeHandler : public boost::noncopyable
 {
 	RandomMapInfo rmgInfo;
 
+	/// Human-readable name of this object, used for objects like banks and dwellings, if set
+	boost::optional<std::string> objectName;
+
 	si32 type;
 	si32 subtype;
 
@@ -116,7 +119,10 @@ public:
 	void setType(si32 type, si32 subtype);
 
 	/// loads generic data from Json structure and passes it towards type-specific constructors
-	void init(const JsonNode & input);
+	void init(const JsonNode & input, boost::optional<std::string> name = boost::optional<std::string>());
+
+	/// Returns object-specific name, if set
+	boost::optional<std::string> getCustomName() const;
 
 	void addTemplate(ObjectTemplate templ);
 	void addTemplate(JsonNode config);
@@ -148,7 +154,7 @@ public:
 
 	template <typename Handler> void serialize(Handler &h, const int version)
 	{
-		h & type & subtype & templates & rmgInfo;
+		h & type & subtype & templates & rmgInfo & objectName;
 	}
 };
 
@@ -174,8 +180,6 @@ class DLL_LINKAGE CObjectClassesHandler : public IHandlerBase
 		}
 	};
 
-	typedef std::multimap<std::pair<si32, si32>, ObjectTemplate> TTemplatesContainer;
-
 	/// list of object handlers, each of them handles only one type
 	std::map<si32, ObjectContainter * > objects;
 
@@ -183,8 +187,13 @@ class DLL_LINKAGE CObjectClassesHandler : public IHandlerBase
 	std::map<std::string, std::function<TObjectTypeHandler()> > handlerConstructors;
 
 	/// container with H3 templates, used only during loading, no need to serialize it
+	typedef std::multimap<std::pair<si32, si32>, ObjectTemplate> TTemplatesContainer;
 	TTemplatesContainer legacyTemplates;
 
+	/// contains list of custom names for H3 objects (e.g. Dwellings), used to load H3 data
+	/// format: customNames[primaryID][secondaryID] -> name
+	std::map<si32, std::vector<std::string>> customNames;
+
 	void loadObjectEntry(const JsonNode & entry, ObjectContainter * obj);
 	ObjectContainter * loadFromJson(const JsonNode & json);
 public:
@@ -211,6 +220,7 @@ public:
 	TObjectTypeHandler getHandlerFor(si32 type, si32 subtype) const;
 
 	std::string getObjectName(si32 type) const;
+	std::string getObjectName(si32 type, si32 subtype) const;
 
 	template <typename Handler> void serialize(Handler &h, const int version)
 	{

+ 1 - 1
lib/mapObjects/CObjectHandler.cpp

@@ -263,7 +263,7 @@ void CGObjectInstance::giveDummyBonus(ObjectInstanceID heroID, ui8 duration) con
 
 std::string CGObjectInstance::getObjectName() const
 {
-	return VLC->objtypeh->getObjectName(ID);
+	return VLC->objtypeh->getObjectName(ID, subID);
 }
 
 std::string CGObjectInstance::getHoverText(PlayerColor player) const

+ 31 - 16
lib/mapObjects/CRewardableObject.cpp

@@ -76,7 +76,8 @@ std::vector<ui32> CRewardableObject::getAvailableRewards(const CGHeroInstance *
 	{
 		const CVisitInfo & visit = info[i];
 
-		if (visit.numOfGrants < visit.limiter.numOfGrants && visit.limiter.heroAllowed(hero))
+		if ((visit.limiter.numOfGrants == 0 || visit.numOfGrants < visit.limiter.numOfGrants) // reward has unlimited uses or some are still available
+			&& visit.limiter.heroAllowed(hero))
 		{
 			logGlobal->debugStream() << "Reward " << i << " is allowed";
 			ret.push_back(i);
@@ -183,7 +184,6 @@ void CRewardableObject::blockingDialogAnswered(const CGHeroInstance *hero, ui32
 
 	if (answer > 0 && answer-1 < info.size())
 	{
-		//NOTE: this relies on assumption that there won't be any changes in player/hero during blocking dialog
 		auto list = getAvailableRewards(hero);
 		grantReward(list[answer - 1], hero);
 	}
@@ -270,7 +270,10 @@ void CRewardableObject::grantRewardAfterLevelup(const CVisitInfo & info, const C
 
 	for (const Bonus & bonus : info.reward.bonuses)
 	{
+		assert(bonus.source == Bonus::OBJECT);
+		assert(bonus.sid == ID);
 		GiveBonus gb;
+		gb.who = GiveBonus::HERO;
 		gb.bonus = bonus;
 		gb.id = hero->id.getNum();
 		cb->giveHeroBonus(&gb);
@@ -306,7 +309,7 @@ bool CRewardableObject::wasVisited (PlayerColor player) const
 	{
 		case VISIT_UNLIMITED:
 			return false;
-		case VISIT_ONCE:
+		case VISIT_ONCE: // FIXME: hide this info deeper and return same as player?
 			for (auto & visit : info)
 			{
 				if (visit.numOfGrants != 0)
@@ -315,7 +318,7 @@ bool CRewardableObject::wasVisited (PlayerColor player) const
 		case VISIT_HERO:
 			return false;
 		case VISIT_PLAYER:
-			return vstd::contains(cb->getPlayer(player)->visitedObjects, ObjectInstanceID(ID));
+			return vstd::contains(cb->getPlayer(player)->visitedObjects, ObjectInstanceID(id));
 		default:
 			return false;
 	}
@@ -325,8 +328,10 @@ bool CRewardableObject::wasVisited (const CGHeroInstance * h) const
 {
 	switch (visitMode)
 	{
+		case VISIT_UNLIMITED:
+			return h->hasBonusFrom(Bonus::OBJECT, ID);
 		case VISIT_HERO:
-			return vstd::contains(h->visitedObjects, ObjectInstanceID(ID)) || h->hasBonusFrom(Bonus::OBJECT, ID);
+			return h->visitedObjects.count(ObjectInstanceID(id));
 		default:
 			return wasVisited(h->tempOwner);
 	}
@@ -337,12 +342,6 @@ void CRewardInfo::loadComponents(std::vector<Component> & comps) const
 	for (auto comp : extraComponents)
 		comps.push_back(comp);
 
-	for (size_t i=0; i<resources.size(); i++)
-	{
-		if (resources[i] !=0)
-			comps.push_back(Component(Component::RESOURCE, i, resources[i], 0));
-	}
-
 	if (gainedExp)    comps.push_back(Component(Component::EXPERIENCE, 0, gainedExp, 0));
 	if (gainedLevels) comps.push_back(Component(Component::EXPERIENCE, 0, gainedLevels, 0));
 
@@ -365,6 +364,12 @@ void CRewardInfo::loadComponents(std::vector<Component> & comps) const
 
 	for (auto & entry : creatures)
 		comps.push_back(Component(Component::CREATURE, entry.type->idNumber, entry.count, 0));
+
+	for (size_t i=0; i<resources.size(); i++)
+	{
+		if (resources[i] !=0)
+			comps.push_back(Component(Component::RESOURCE, i, resources[i], 0));
+	}
 }
 
 Component CRewardInfo::getDisplayedComponent() const
@@ -464,7 +469,7 @@ void CGPickable::initObj()
 	blockVisit = true;
 	switch(ID)
 	{
-	case Obj::CAMPFIRE: //FIXME: campfire is not functioning correctly in game (no visible message)
+	case Obj::CAMPFIRE:
 		{
 			soundID = soundBase::experience;
 			int givenRes = cb->gameState()->getRandomGenerator().nextInt(5);
@@ -658,8 +663,10 @@ void CGBonusingObject::initObj()
 		for (int i=0; i<5; i++)
 		{
 			configureBonus(info[i], Bonus::LUCK, i-1, 69); //NOTE: description have %d that should be replaced with value
-			configureMessage(info[i], 55, 56, soundBase::LUCK);
+			info[i].message.addTxt(MetaString::ADVOB_TXT, 55);
+			soundID = soundBase::LUCK;
 		}
+		onVisited.addTxt(MetaString::ADVOB_TXT, 56);
 		break;
 	case Obj::IDOL_OF_FORTUNE:
 
@@ -668,8 +675,10 @@ void CGBonusingObject::initObj()
 		{
 			info[i].limiter.dayOfWeek = i+1;
 			configureBonus(info[i], i%2 ? Bonus::MORALE : Bonus::LUCK, 1, 68);
-			configureMessage(info[i], 62, 63, soundBase::experience);
+			info[i].message.addTxt(MetaString::ADVOB_TXT, 62);
+			soundID = soundBase::experience;
 		}
+		onVisited.addTxt(MetaString::ADVOB_TXT, 63);
 		info.back().limiter.dayOfWeek = 7;
 		configureBonus(info.back(), Bonus::MORALE, 1, 68); // on last day of week
 		configureBonus(info.back(), Bonus::LUCK,   1, 68);
@@ -698,8 +707,10 @@ void CGBonusingObject::initObj()
 		configureBonus(info[0], Bonus::MORALE, 2, 96);
 		configureBonus(info[1], Bonus::MORALE, 1, 97);
 
-		configureMessage(info[0], 140, 141, soundBase::temple);
-		configureMessage(info[1], 140, 141, soundBase::temple);
+		info[0].message.addTxt(MetaString::ADVOB_TXT, 140);
+		info[1].message.addTxt(MetaString::ADVOB_TXT, 140);
+		onVisited.addTxt(MetaString::ADVOB_TXT, 141);
+		soundID = soundBase::temple;
 		break;
 	case Obj::WATERING_HOLE:
 		configureMessage(info[0], 166, 167, soundBase::MORALE);
@@ -924,6 +935,8 @@ void CGVisitableOPH::initObj()
 			info.resize(2);
 			info[0].reward.primary[PrimarySkill::SPELL_POWER] = 1;
 			info[1].reward.primary[PrimarySkill::KNOWLEDGE] = 1;
+			info[0].reward.resources[Res::GOLD] = -1000;
+			info[1].reward.resources[Res::GOLD] = -1000;
 			onSelect.addTxt(MetaString::ADVOB_TXT, 71);
 			onVisited.addTxt(MetaString::ADVOB_TXT, 72);
 			onEmpty.addTxt(MetaString::ADVOB_TXT, 73);
@@ -934,6 +947,8 @@ void CGVisitableOPH::initObj()
 			info.resize(2);
 			info[0].reward.primary[PrimarySkill::ATTACK] = 1;
 			info[1].reward.primary[PrimarySkill::DEFENSE] = 1;
+			info[0].reward.resources[Res::GOLD] = -1000;
+			info[1].reward.resources[Res::GOLD] = -1000;
 			onSelect.addTxt(MetaString::ADVOB_TXT, 158);
 			onVisited.addTxt(MetaString::ADVOB_TXT, 159);
 			onEmpty.addTxt(MetaString::ADVOB_TXT, 160);

+ 1 - 1
lib/mapObjects/CRewardableObject.h

@@ -48,7 +48,7 @@ public:
 	std::vector<CStackBasicDescriptor> creatures;
 
 	CRewardLimiter():
-		numOfGrants(1),
+		numOfGrants(0),
 		dayOfWeek(0),
 		minLevel(0),
 		primary(4, 0)

+ 5 - 2
lib/mapObjects/CommonConstructors.cpp

@@ -195,8 +195,11 @@ void CDwellingInstanceConstructor::configureObject(CGObjectInstance * object, CR
 
 	if (guards.getType() == JsonNode::DATA_BOOL)
 	{
-		const CCreature * crea = availableCreatures.at(0).at(0);
-		dwelling->putStack(SlotID(0), new CStackInstance(crea->idNumber, crea->growth * 3 ));
+		if (guards.Bool())
+		{
+			const CCreature * crea = availableCreatures.at(0).at(0);
+			dwelling->putStack(SlotID(0), new CStackInstance(crea->idNumber, crea->growth * 3 ));
+		}
 	}
 	else for (auto & stack : JsonRandom::loadCreatures(guards, rng))
 	{

+ 1 - 1
lib/mapObjects/MiscObjects.cpp

@@ -1061,7 +1061,7 @@ void CGObservatory::onHeroVisit( const CGHeroInstance * h ) const
 	case Obj::COVER_OF_DARKNESS:
 	{
 		iw.text.addTxt (MetaString::ADVOB_TXT, 31);
-		for (auto player : cb->gameState()->players)
+		for (auto & player : cb->gameState()->players)
 		{
 			if (cb->getPlayerStatus(player.first) == EPlayerStatus::INGAME &&
 				cb->getPlayerRelations(player.first, h->tempOwner) == PlayerRelations::ENEMIES)

+ 1 - 1
server/CGameHandler.cpp

@@ -1351,7 +1351,7 @@ void CGameHandler::newTurn()
 		}
 		if (t->hasBonusOfType (Bonus::DARKNESS))
 		{
-			for (auto player : gameState()->players)
+			for (auto & player : gameState()->players)
 			{
 				if (getPlayerStatus(player.first) == EPlayerStatus::INGAME &&
 					getPlayerRelations(player.first, t->tempOwner) == PlayerRelations::ENEMIES)