فهرست منبع

fix building vcmiLua for iOS

Andrey Filipenkov 3 سال پیش
والد
کامیت
a851e630d5
75فایلهای تغییر یافته به همراه279 افزوده شده و 8 حذف شده
  1. 6 2
      scripting/lua/CMakeLists.txt
  2. 4 0
      scripting/lua/LuaCallWrapper.h
  3. 4 0
      scripting/lua/LuaFunctor.h
  4. 4 0
      scripting/lua/LuaReference.cpp
  5. 3 0
      scripting/lua/LuaReference.h
  6. 4 0
      scripting/lua/LuaScriptModule.cpp
  7. 4 0
      scripting/lua/LuaScriptModule.h
  8. 4 0
      scripting/lua/LuaScriptingContext.cpp
  9. 4 0
      scripting/lua/LuaScriptingContext.h
  10. 4 0
      scripting/lua/LuaSpellEffect.cpp
  11. 6 2
      scripting/lua/LuaSpellEffect.h
  12. 4 0
      scripting/lua/LuaStack.cpp
  13. 4 0
      scripting/lua/LuaStack.h
  14. 4 0
      scripting/lua/LuaWrapper.h
  15. 1 1
      scripting/lua/StdInc.cpp
  16. 1 0
      scripting/lua/StdInc.h
  17. 4 0
      scripting/lua/api/Artifact.cpp
  18. 4 0
      scripting/lua/api/Artifact.h
  19. 4 0
      scripting/lua/api/BattleCb.cpp
  20. 4 0
      scripting/lua/api/BattleCb.h
  21. 4 0
      scripting/lua/api/BonusSystem.cpp
  22. 4 0
      scripting/lua/api/BonusSystem.h
  23. 4 0
      scripting/lua/api/Creature.cpp
  24. 4 0
      scripting/lua/api/Creature.h
  25. 4 0
      scripting/lua/api/Faction.cpp
  26. 4 0
      scripting/lua/api/Faction.h
  27. 4 0
      scripting/lua/api/GameCb.cpp
  28. 4 0
      scripting/lua/api/GameCb.h
  29. 4 0
      scripting/lua/api/HeroClass.cpp
  30. 4 0
      scripting/lua/api/HeroClass.h
  31. 3 0
      scripting/lua/api/HeroInstance.cpp
  32. 3 0
      scripting/lua/api/HeroInstance.h
  33. 4 0
      scripting/lua/api/HeroType.cpp
  34. 4 0
      scripting/lua/api/HeroType.h
  35. 2 0
      scripting/lua/api/ObjectInstance.cpp
  36. 2 0
      scripting/lua/api/ObjectInstance.h
  37. 2 0
      scripting/lua/api/Player.cpp
  38. 2 0
      scripting/lua/api/Player.h
  39. 4 0
      scripting/lua/api/Registry.cpp
  40. 4 0
      scripting/lua/api/Registry.h
  41. 5 0
      scripting/lua/api/ServerCb.cpp
  42. 4 0
      scripting/lua/api/ServerCb.h
  43. 4 0
      scripting/lua/api/Services.cpp
  44. 4 0
      scripting/lua/api/Services.h
  45. 4 0
      scripting/lua/api/Skill.cpp
  46. 4 0
      scripting/lua/api/Skill.h
  47. 4 0
      scripting/lua/api/Spell.cpp
  48. 4 0
      scripting/lua/api/Spell.h
  49. 3 0
      scripting/lua/api/StackInstance.cpp
  50. 3 0
      scripting/lua/api/StackInstance.h
  51. 4 0
      scripting/lua/api/battle/UnitProxy.cpp
  52. 4 0
      scripting/lua/api/battle/UnitProxy.h
  53. 2 0
      scripting/lua/api/events/AdventureEvents.cpp
  54. 2 0
      scripting/lua/api/events/AdventureEvents.h
  55. 4 0
      scripting/lua/api/events/BattleEvents.cpp
  56. 3 1
      scripting/lua/api/events/BattleEvents.h
  57. 3 0
      scripting/lua/api/events/EventBusProxy.cpp
  58. 4 0
      scripting/lua/api/events/EventBusProxy.h
  59. 4 0
      scripting/lua/api/events/GenericEvents.cpp
  60. 3 1
      scripting/lua/api/events/GenericEvents.h
  61. 4 0
      scripting/lua/api/events/SubscriptionRegistryProxy.cpp
  62. 4 0
      scripting/lua/api/events/SubscriptionRegistryProxy.h
  63. 4 0
      scripting/lua/api/netpacks/BattleLogMessage.cpp
  64. 4 0
      scripting/lua/api/netpacks/BattleLogMessage.h
  65. 4 0
      scripting/lua/api/netpacks/BattleStackMoved.cpp
  66. 4 0
      scripting/lua/api/netpacks/BattleStackMoved.h
  67. 4 0
      scripting/lua/api/netpacks/BattleUnitsChanged.cpp
  68. 4 0
      scripting/lua/api/netpacks/BattleUnitsChanged.h
  69. 4 0
      scripting/lua/api/netpacks/EntitiesChanged.cpp
  70. 4 1
      scripting/lua/api/netpacks/EntitiesChanged.h
  71. 4 0
      scripting/lua/api/netpacks/InfoWindow.cpp
  72. 4 0
      scripting/lua/api/netpacks/InfoWindow.h
  73. 4 0
      scripting/lua/api/netpacks/PackForClient.h
  74. 4 0
      scripting/lua/api/netpacks/SetResources.cpp
  75. 4 0
      scripting/lua/api/netpacks/SetResources.h

+ 6 - 2
scripting/lua/CMakeLists.txt

@@ -83,12 +83,16 @@ set(lib_HDRS
 )
 
 add_library(vcmiLua SHARED ${lib_SRCS} ${lib_HDRS})
-target_link_libraries(vcmiLua Boost::boost luajit::luajit vcmi)
+target_link_libraries(vcmiLua Boost::boost luajit::luajit ${VCMI_LIB_TARGET})
 
 vcmi_set_output_dir(vcmiLua "scripting")
 enable_pch(vcmiLua)
 
-install(TARGETS vcmiLua LIBRARY DESTINATION ${SCRIPTING_LIB_DIR} OPTIONAL)
+if(APPLE_IOS)
+	install(TARGETS vcmiLua LIBRARY DESTINATION ${SCRIPTING_LIB_DIR})
+else()
+	install(TARGETS vcmiLua DESTINATION ${SCRIPTING_LIB_DIR})
+endif()
 
 #manually copy lua dll from vcpkg folder to build directory on windows since vcpkg deps copy feature has flaws, using hardcoded paths based on vcmi windows deps package 1.1 from github
 if(MSVC)

+ 4 - 0
scripting/lua/LuaCallWrapper.h

@@ -13,6 +13,8 @@
 #include "api/Registry.h"
 #include "LuaStack.h"
 
+VCMI_LIB_NAMESPACE_BEGIN
+
 namespace scripting
 {
 
@@ -329,3 +331,5 @@ public:
 };
 
 }
+
+VCMI_LIB_NAMESPACE_END

+ 4 - 0
scripting/lua/LuaFunctor.h

@@ -10,6 +10,8 @@
 
 #pragma once
 
+VCMI_LIB_NAMESPACE_BEGIN
+
 namespace scripting
 {
 
@@ -21,3 +23,5 @@ public:
 };
 
 }
+
+VCMI_LIB_NAMESPACE_END

+ 4 - 0
scripting/lua/LuaReference.cpp

@@ -11,6 +11,8 @@
 
 #include "LuaReference.h"
 
+VCMI_LIB_NAMESPACE_BEGIN
+
 namespace scripting
 {
 
@@ -42,3 +44,5 @@ void LuaReference::push()
 
 
 }
+
+VCMI_LIB_NAMESPACE_END

+ 3 - 0
scripting/lua/LuaReference.h

@@ -10,6 +10,8 @@
 
 #pragma once
 
+VCMI_LIB_NAMESPACE_BEGIN
+
 namespace scripting
 {
 
@@ -31,3 +33,4 @@ private:
 
 }
 
+VCMI_LIB_NAMESPACE_END

+ 4 - 0
scripting/lua/LuaScriptModule.cpp

@@ -19,6 +19,8 @@
 
 const char *g_cszAiName = "Lua interpreter";
 
+VCMI_LIB_NAMESPACE_BEGIN
+
 extern "C" DLL_EXPORT void GetAiName(char * name)
 {
 	strcpy_s(name, strlen(g_cszAiName) + 1, g_cszAiName);
@@ -54,3 +56,5 @@ void LuaScriptModule::registerSpellEffect(spells::effects::Registry * registry,
 
 
 }
+
+VCMI_LIB_NAMESPACE_END

+ 4 - 0
scripting/lua/LuaScriptModule.h

@@ -12,6 +12,8 @@
 
 #include "../../lib/CScriptingModule.h"
 
+VCMI_LIB_NAMESPACE_BEGIN
+
 namespace scripting
 {
 
@@ -31,3 +33,5 @@ private:
 };
 
 }
+
+VCMI_LIB_NAMESPACE_END

+ 4 - 0
scripting/lua/LuaScriptingContext.cpp

@@ -26,6 +26,8 @@
 #include "../../lib/CGameInfoCallback.h"
 
 
+VCMI_LIB_NAMESPACE_BEGIN
+
 namespace scripting
 {
 
@@ -605,3 +607,5 @@ int LuaContext::logErrorImpl()
 
 
 }
+
+VCMI_LIB_NAMESPACE_END

+ 4 - 0
scripting/lua/LuaScriptingContext.h

@@ -16,6 +16,8 @@
 #include "../../lib/ScriptHandler.h"
 #include "../../lib/CScriptingModule.h"
 
+VCMI_LIB_NAMESPACE_BEGIN
+
 namespace scripting
 {
 
@@ -88,3 +90,5 @@ private:
 };
 
 }
+
+VCMI_LIB_NAMESPACE_END

+ 4 - 0
scripting/lua/LuaSpellEffect.cpp

@@ -24,6 +24,8 @@ static const std::string APPLICABLE_GENERAL = "applicable";
 static const std::string APPLICABLE_TARGET = "applicableTarget";
 static const std::string APPLY = "apply";
 
+VCMI_LIB_NAMESPACE_BEGIN
+
 namespace spells
 {
 namespace effects
@@ -184,3 +186,5 @@ void LuaSpellEffect::setContextVariables(const Mechanics * m, std::shared_ptr<Co
 }
 }
 }
+
+VCMI_LIB_NAMESPACE_END

+ 6 - 2
scripting/lua/LuaSpellEffect.h

@@ -13,6 +13,8 @@
 #include "../../lib/spells/effects/Effect.h"
 #include "../../lib/spells/effects/Registry.h"
 
+VCMI_LIB_NAMESPACE_BEGIN
+
 namespace scripting
 {
 	class Script;
@@ -24,8 +26,8 @@ namespace spells
 namespace effects
 {
 
-using ::scripting::Script;
-using ::scripting::Context;
+using scripting::Script;
+using scripting::Context;
 
 class LuaSpellEffectFactory : public IEffectFactory
 {
@@ -71,3 +73,5 @@ private:
 
 }
 }
+
+VCMI_LIB_NAMESPACE_END

+ 4 - 0
scripting/lua/LuaStack.cpp

@@ -14,6 +14,8 @@
 #include "../../lib/JsonNode.h"
 #include "../../lib/int3.h"
 
+VCMI_LIB_NAMESPACE_BEGIN
+
 namespace scripting
 {
 
@@ -251,3 +253,5 @@ int LuaStack::retVoid()
 
 
 }
+
+VCMI_LIB_NAMESPACE_END

+ 4 - 0
scripting/lua/LuaStack.h

@@ -13,6 +13,8 @@
 #include "api/Registry.h"
 #include "../../lib/GameConstants.h"
 
+VCMI_LIB_NAMESPACE_BEGIN
+
 class JsonNode;
 class int3;
 
@@ -362,3 +364,5 @@ private:
 };
 
 }
+
+VCMI_LIB_NAMESPACE_END

+ 4 - 0
scripting/lua/LuaWrapper.h

@@ -20,6 +20,8 @@
  *
  */
 
+VCMI_LIB_NAMESPACE_BEGIN
+
 namespace scripting
 {
 
@@ -231,3 +233,5 @@ public:
 };
 
 }
+
+VCMI_LIB_NAMESPACE_END

+ 1 - 1
scripting/lua/StdInc.cpp

@@ -1,2 +1,2 @@
 // Creates the precompiled header
-#include "StdInc.h"
+#include "StdInc.h"

+ 1 - 0
scripting/lua/StdInc.h

@@ -8,3 +8,4 @@
 
 // Here you can add specific libraries and macros which are specific to this project.
 
+VCMI_LIB_USING_NAMESPACE

+ 4 - 0
scripting/lua/api/Artifact.cpp

@@ -17,6 +17,8 @@
 #include "../LuaCallWrapper.h"
 #include "../../../lib/HeroBonus.h"
 
+VCMI_LIB_NAMESPACE_BEGIN
+
 namespace scripting
 {
 namespace api
@@ -44,3 +46,5 @@ const std::vector<ArtifactProxy::CustomRegType> ArtifactProxy::REGISTER_CUSTOM =
 
 }
 }
+
+VCMI_LIB_NAMESPACE_END

+ 4 - 0
scripting/lua/api/Artifact.h

@@ -14,6 +14,8 @@
 
 #include "../LuaWrapper.h"
 
+VCMI_LIB_NAMESPACE_BEGIN
+
 namespace scripting
 {
 namespace api
@@ -29,3 +31,5 @@ public:
 
 }
 }
+
+VCMI_LIB_NAMESPACE_END

+ 4 - 0
scripting/lua/api/BattleCb.cpp

@@ -19,6 +19,8 @@
 #include "../../../lib/battle/Unit.h"
 #include "../../../lib/BattleFieldHandler.h"
 
+VCMI_LIB_NAMESPACE_BEGIN
+
 namespace scripting
 {
 namespace api
@@ -114,3 +116,5 @@ int BattleCbProxy::getUnitByPos(lua_State * L)
 
 }
 }
+
+VCMI_LIB_NAMESPACE_END

+ 4 - 0
scripting/lua/api/BattleCb.h

@@ -15,6 +15,8 @@
 
 #include "../LuaWrapper.h"
 
+VCMI_LIB_NAMESPACE_BEGIN
+
 namespace scripting
 {
 namespace api
@@ -34,3 +36,5 @@ public:
 
 }
 }
+
+VCMI_LIB_NAMESPACE_END

+ 4 - 0
scripting/lua/api/BonusSystem.cpp

@@ -18,6 +18,8 @@
 #include "../LuaStack.h"
 #include "../LuaCallWrapper.h"
 
+VCMI_LIB_NAMESPACE_BEGIN
+
 namespace scripting
 {
 namespace api
@@ -253,3 +255,5 @@ int BonusBearerProxy::getBonuses(lua_State * L)
 }
 }
 
+
+VCMI_LIB_NAMESPACE_END

+ 4 - 0
scripting/lua/api/BonusSystem.h

@@ -12,6 +12,8 @@
 
 #include "../LuaWrapper.h"
 
+VCMI_LIB_NAMESPACE_BEGIN
+
 struct Bonus;
 class BonusList;
 class IBonusBearer;
@@ -70,3 +72,5 @@ public:
 
 }
 }
+
+VCMI_LIB_NAMESPACE_END

+ 4 - 0
scripting/lua/api/Creature.cpp

@@ -17,6 +17,8 @@
 #include "../LuaCallWrapper.h"
 #include "../../../lib/HeroBonus.h"
 
+VCMI_LIB_NAMESPACE_BEGIN
+
 namespace scripting
 {
 namespace api
@@ -60,3 +62,5 @@ const std::vector<CreatureProxy::CustomRegType> CreatureProxy::REGISTER_CUSTOM =
 
 }
 }
+
+VCMI_LIB_NAMESPACE_END

+ 4 - 0
scripting/lua/api/Creature.h

@@ -14,6 +14,8 @@
 
 #include "../LuaWrapper.h"
 
+VCMI_LIB_NAMESPACE_BEGIN
+
 namespace scripting
 {
 namespace api
@@ -30,3 +32,5 @@ public:
 
 }
 }
+
+VCMI_LIB_NAMESPACE_END

+ 4 - 0
scripting/lua/api/Faction.cpp

@@ -16,6 +16,8 @@
 #include "../LuaStack.h"
 #include "../LuaCallWrapper.h"
 
+VCMI_LIB_NAMESPACE_BEGIN
+
 namespace scripting
 {
 namespace api
@@ -34,3 +36,5 @@ const std::vector<FactionProxy::CustomRegType> FactionProxy::REGISTER_CUSTOM =
 
 }
 }
+
+VCMI_LIB_NAMESPACE_END

+ 4 - 0
scripting/lua/api/Faction.h

@@ -14,6 +14,8 @@
 
 #include "../LuaWrapper.h"
 
+VCMI_LIB_NAMESPACE_BEGIN
+
 namespace scripting
 {
 namespace api
@@ -28,3 +30,5 @@ public:
 
 }
 }
+
+VCMI_LIB_NAMESPACE_END

+ 4 - 0
scripting/lua/api/GameCb.cpp

@@ -17,6 +17,8 @@
 
 #include "../../../lib/mapObjects/CGHeroInstance.h"
 
+VCMI_LIB_NAMESPACE_BEGIN
+
 namespace scripting
 {
 namespace api
@@ -39,3 +41,5 @@ const std::vector<GameCbProxy::CustomRegType> GameCbProxy::REGISTER_CUSTOM =
 
 }
 }
+
+VCMI_LIB_NAMESPACE_END

+ 4 - 0
scripting/lua/api/GameCb.h

@@ -15,6 +15,8 @@
 
 #include "../LuaWrapper.h"
 
+VCMI_LIB_NAMESPACE_BEGIN
+
 namespace scripting
 {
 namespace api
@@ -31,3 +33,5 @@ public:
 
 }
 }
+
+VCMI_LIB_NAMESPACE_END

+ 4 - 0
scripting/lua/api/HeroClass.cpp

@@ -16,6 +16,8 @@
 #include "../LuaStack.h"
 #include "../LuaCallWrapper.h"
 
+VCMI_LIB_NAMESPACE_BEGIN
+
 namespace scripting
 {
 namespace api
@@ -32,3 +34,5 @@ const std::vector<HeroClassProxy::CustomRegType> HeroClassProxy::REGISTER_CUSTOM
 
 }
 }
+
+VCMI_LIB_NAMESPACE_END

+ 4 - 0
scripting/lua/api/HeroClass.h

@@ -14,6 +14,8 @@
 
 #include "../LuaWrapper.h"
 
+VCMI_LIB_NAMESPACE_BEGIN
+
 namespace scripting
 {
 namespace api
@@ -29,3 +31,5 @@ public:
 
 }
 }
+
+VCMI_LIB_NAMESPACE_END

+ 3 - 0
scripting/lua/api/HeroInstance.cpp

@@ -16,6 +16,8 @@
 #include "../LuaStack.h"
 #include "../LuaCallWrapper.h"
 
+VCMI_LIB_NAMESPACE_BEGIN
+
 namespace scripting
 {
 namespace api
@@ -31,3 +33,4 @@ const std::vector<HeroInstanceProxy::CustomRegType> HeroInstanceProxy::REGISTER_
 }
 }
 
+VCMI_LIB_NAMESPACE_END

+ 3 - 0
scripting/lua/api/HeroInstance.h

@@ -16,6 +16,8 @@
 
 #include "../../../lib/mapObjects/CGHeroInstance.h"
 
+VCMI_LIB_NAMESPACE_BEGIN
+
 namespace scripting
 {
 namespace api
@@ -32,3 +34,4 @@ public:
 }
 }
 
+VCMI_LIB_NAMESPACE_END

+ 4 - 0
scripting/lua/api/HeroType.cpp

@@ -16,6 +16,8 @@
 #include "../LuaStack.h"
 #include "../LuaCallWrapper.h"
 
+VCMI_LIB_NAMESPACE_BEGIN
+
 namespace scripting
 {
 namespace api
@@ -34,3 +36,5 @@ const std::vector<HeroTypeProxy::CustomRegType> HeroTypeProxy::REGISTER_CUSTOM =
 
 }
 }
+
+VCMI_LIB_NAMESPACE_END

+ 4 - 0
scripting/lua/api/HeroType.h

@@ -14,6 +14,8 @@
 
 #include "../LuaWrapper.h"
 
+VCMI_LIB_NAMESPACE_BEGIN
+
 namespace scripting
 {
 namespace api
@@ -29,3 +31,5 @@ public:
 
 }
 }
+
+VCMI_LIB_NAMESPACE_END

+ 2 - 0
scripting/lua/api/ObjectInstance.cpp

@@ -34,3 +34,5 @@ const std::vector<ObjectInstanceProxy::CustomRegType> ObjectInstanceProxy::REGIS
 }
 }
 
+
+VCMI_LIB_NAMESPACE_END

+ 2 - 0
scripting/lua/api/ObjectInstance.h

@@ -32,3 +32,5 @@ public:
 }
 }
 
+
+VCMI_LIB_NAMESPACE_END

+ 2 - 0
scripting/lua/api/Player.cpp

@@ -36,3 +36,5 @@ const std::vector<PlayerProxy::CustomRegType> PlayerProxy::REGISTER_CUSTOM =
 
 }
 }
+
+VCMI_LIB_NAMESPACE_END

+ 2 - 0
scripting/lua/api/Player.h

@@ -29,3 +29,5 @@ public:
 
 }
 }
+
+VCMI_LIB_NAMESPACE_END

+ 4 - 0
scripting/lua/api/Registry.cpp

@@ -11,6 +11,8 @@
 
 #include "api/Registry.h"
 
+VCMI_LIB_NAMESPACE_BEGIN
+
 namespace scripting
 {
 namespace api
@@ -86,3 +88,5 @@ const char * TypeRegistry::getKeyForType(const std::type_info & type)
 
 }
 }
+
+VCMI_LIB_NAMESPACE_END

+ 4 - 0
scripting/lua/api/Registry.h

@@ -27,6 +27,8 @@ RegisterCoreAPI<Type> _register ## Type (Name);\
 }\
 \
 
+VCMI_LIB_NAMESPACE_BEGIN
+
 namespace scripting
 {
 namespace api
@@ -108,3 +110,5 @@ private:
 
 }
 }
+
+VCMI_LIB_NAMESPACE_END

+ 5 - 0
scripting/lua/api/ServerCb.cpp

@@ -15,6 +15,9 @@
 
 #include "../LuaStack.h"
 #include "../../../lib/NetPacks.h"
+
+VCMI_LIB_NAMESPACE_BEGIN
+
 namespace scripting
 {
 namespace api
@@ -100,3 +103,5 @@ int ServerCbProxy::apply(lua_State * L)
 
 }
 }
+
+VCMI_LIB_NAMESPACE_END

+ 4 - 0
scripting/lua/api/ServerCb.h

@@ -14,6 +14,8 @@
 
 #include "../LuaWrapper.h"
 
+VCMI_LIB_NAMESPACE_BEGIN
+
 namespace scripting
 {
 namespace api
@@ -33,3 +35,5 @@ public:
 
 }
 }
+
+VCMI_LIB_NAMESPACE_END

+ 4 - 0
scripting/lua/api/Services.cpp

@@ -26,6 +26,8 @@
 #include "../LuaCallWrapper.h"
 
 
+VCMI_LIB_NAMESPACE_BEGIN
+
 namespace scripting
 {
 namespace api
@@ -95,3 +97,5 @@ const std::vector<SpellServiceProxy::CustomRegType> SpellServiceProxy::REGISTER_
 
 }
 }
+
+VCMI_LIB_NAMESPACE_END

+ 4 - 0
scripting/lua/api/Services.h

@@ -22,6 +22,8 @@
 
 #include "../LuaWrapper.h"
 
+VCMI_LIB_NAMESPACE_BEGIN
+
 namespace scripting
 {
 namespace api
@@ -87,3 +89,5 @@ public:
 }
 
 
+
+VCMI_LIB_NAMESPACE_END

+ 4 - 0
scripting/lua/api/Skill.cpp

@@ -16,6 +16,8 @@
 #include "../LuaStack.h"
 #include "../LuaCallWrapper.h"
 
+VCMI_LIB_NAMESPACE_BEGIN
+
 namespace scripting
 {
 namespace api
@@ -32,3 +34,5 @@ const std::vector<SkillProxy::CustomRegType> SkillProxy::REGISTER_CUSTOM =
 
 }
 }
+
+VCMI_LIB_NAMESPACE_END

+ 4 - 0
scripting/lua/api/Skill.h

@@ -14,6 +14,8 @@
 
 #include "../LuaWrapper.h"
 
+VCMI_LIB_NAMESPACE_BEGIN
+
 namespace scripting
 {
 namespace api
@@ -29,3 +31,5 @@ public:
 
 }
 }
+
+VCMI_LIB_NAMESPACE_END

+ 4 - 0
scripting/lua/api/Spell.cpp

@@ -16,6 +16,8 @@
 #include "../LuaStack.h"
 #include "../LuaCallWrapper.h"
 
+VCMI_LIB_NAMESPACE_BEGIN
+
 namespace scripting
 {
 namespace api
@@ -51,3 +53,5 @@ const std::vector<SpellProxy::CustomRegType> SpellProxy::REGISTER_CUSTOM =
 
 }
 }
+
+VCMI_LIB_NAMESPACE_END

+ 4 - 0
scripting/lua/api/Spell.h

@@ -14,6 +14,8 @@
 
 #include "../LuaWrapper.h"
 
+VCMI_LIB_NAMESPACE_BEGIN
+
 namespace scripting
 {
 namespace api
@@ -28,3 +30,5 @@ public:
 
 }
 }
+
+VCMI_LIB_NAMESPACE_END

+ 3 - 0
scripting/lua/api/StackInstance.cpp

@@ -17,6 +17,8 @@
 #include "../LuaCallWrapper.h"
 #include <vcmi/Creature.h>
 
+VCMI_LIB_NAMESPACE_BEGIN
+
 namespace scripting
 {
 namespace api
@@ -33,3 +35,4 @@ const std::vector<StackInstanceProxy::CustomRegType> StackInstanceProxy::REGISTE
 }
 }
 
+VCMI_LIB_NAMESPACE_END

+ 3 - 0
scripting/lua/api/StackInstance.h

@@ -16,6 +16,8 @@
 
 #include "../../../lib/CCreatureSet.h"
 
+VCMI_LIB_NAMESPACE_BEGIN
+
 namespace scripting
 {
 namespace api
@@ -32,3 +34,4 @@ public:
 }
 }
 
+VCMI_LIB_NAMESPACE_END

+ 4 - 0
scripting/lua/api/battle/UnitProxy.cpp

@@ -16,6 +16,8 @@
 #include "../../LuaCallWrapper.h"
 #include "../Registry.h"
 
+VCMI_LIB_NAMESPACE_BEGIN
+
 namespace scripting
 {
 namespace api
@@ -38,3 +40,5 @@ const std::vector<UnitProxy::CustomRegType> UnitProxy::REGISTER_CUSTOM =
 }
 }
 }
+
+VCMI_LIB_NAMESPACE_END

+ 4 - 0
scripting/lua/api/battle/UnitProxy.h

@@ -15,6 +15,8 @@
 
 #include "../../LuaWrapper.h"
 
+VCMI_LIB_NAMESPACE_BEGIN
+
 namespace scripting
 {
 namespace api
@@ -34,3 +36,5 @@ public:
 }
 }
 }
+
+VCMI_LIB_NAMESPACE_END

+ 2 - 0
scripting/lua/api/events/AdventureEvents.cpp

@@ -38,3 +38,5 @@ const std::vector<ObjectVisitStartedProxy::CustomRegType> ObjectVisitStartedProx
 }
 }
 
+
+VCMI_LIB_NAMESPACE_END

+ 2 - 0
scripting/lua/api/events/AdventureEvents.h

@@ -38,3 +38,5 @@ public:
 }
 
 
+
+VCMI_LIB_NAMESPACE_END

+ 4 - 0
scripting/lua/api/events/BattleEvents.cpp

@@ -17,6 +17,8 @@
 #include "../../../../lib/battle/Unit.h"
 #include "SubscriptionRegistryProxy.h"
 
+VCMI_LIB_NAMESPACE_BEGIN
+
 namespace scripting
 {
 namespace api
@@ -66,3 +68,5 @@ const std::vector<ApplyDamageProxy::CustomRegType> ApplyDamageProxy::REGISTER_CU
 }
 }
 
+
+VCMI_LIB_NAMESPACE_END

+ 3 - 1
scripting/lua/api/events/BattleEvents.h

@@ -16,6 +16,8 @@
 
 #include "EventBusProxy.h"
 
+VCMI_LIB_NAMESPACE_BEGIN
+
 namespace scripting
 {
 namespace api
@@ -34,4 +36,4 @@ public:
 }
 }
 
-
+VCMI_LIB_NAMESPACE_END

+ 3 - 0
scripting/lua/api/events/EventBusProxy.cpp

@@ -16,6 +16,8 @@
 
 #include "../Registry.h"
 
+VCMI_LIB_NAMESPACE_BEGIN
+
 namespace scripting
 {
 namespace api
@@ -30,3 +32,4 @@ const std::vector<EventBusProxy::CustomRegType> EventBusProxy::REGISTER_CUSTOM =
 }
 }
 
+VCMI_LIB_NAMESPACE_END

+ 4 - 0
scripting/lua/api/events/EventBusProxy.h

@@ -14,6 +14,8 @@
 
 #include "../../LuaWrapper.h"
 
+VCMI_LIB_NAMESPACE_BEGIN
+
 namespace scripting
 {
 namespace api
@@ -31,3 +33,5 @@ public:
 }
 }
 }
+
+VCMI_LIB_NAMESPACE_END

+ 4 - 0
scripting/lua/api/events/GenericEvents.cpp

@@ -16,6 +16,8 @@
 #include "../Registry.h"
 #include "SubscriptionRegistryProxy.h"
 
+VCMI_LIB_NAMESPACE_BEGIN
+
 namespace scripting
 {
 namespace api
@@ -86,3 +88,5 @@ const std::vector<TurnStartedProxy::CustomRegType> TurnStartedProxy::REGISTER_CU
 }
 }
 
+
+VCMI_LIB_NAMESPACE_END

+ 3 - 1
scripting/lua/api/events/GenericEvents.h

@@ -16,6 +16,8 @@
 
 #include "EventBusProxy.h"
 
+VCMI_LIB_NAMESPACE_BEGIN
+
 namespace scripting
 {
 namespace api
@@ -48,4 +50,4 @@ public:
 }
 }
 
-
+VCMI_LIB_NAMESPACE_END

+ 4 - 0
scripting/lua/api/events/SubscriptionRegistryProxy.cpp

@@ -13,6 +13,8 @@
 
 #include "../Registry.h"
 
+VCMI_LIB_NAMESPACE_BEGIN
+
 namespace scripting
 {
 namespace api
@@ -25,3 +27,5 @@ const std::vector<EventSubscriptionProxy::CustomRegType> EventSubscriptionProxy:
 }
 }
 }
+
+VCMI_LIB_NAMESPACE_END

+ 4 - 0
scripting/lua/api/events/SubscriptionRegistryProxy.h

@@ -18,6 +18,8 @@
 #include "../../LuaStack.h"
 #include "../../LuaReference.h"
 
+VCMI_LIB_NAMESPACE_BEGIN
+
 namespace scripting
 {
 namespace api
@@ -128,3 +130,5 @@ public:
 }
 }
 }
+
+VCMI_LIB_NAMESPACE_END

+ 4 - 0
scripting/lua/api/netpacks/BattleLogMessage.cpp

@@ -15,6 +15,8 @@
 
 #include "../Registry.h"
 
+VCMI_LIB_NAMESPACE_BEGIN
+
 namespace scripting
 {
 namespace api
@@ -56,3 +58,5 @@ int BattleLogMessageProxy::addText(lua_State * L)
 }
 }
 }
+
+VCMI_LIB_NAMESPACE_END

+ 4 - 0
scripting/lua/api/netpacks/BattleLogMessage.h

@@ -12,6 +12,8 @@
 
 #include "PackForClient.h"
 
+VCMI_LIB_NAMESPACE_BEGIN
+
 namespace scripting
 {
 namespace api
@@ -32,3 +34,5 @@ public:
 }
 }
 }
+
+VCMI_LIB_NAMESPACE_END

+ 4 - 0
scripting/lua/api/netpacks/BattleStackMoved.cpp

@@ -15,6 +15,8 @@
 
 #include "../Registry.h"
 
+VCMI_LIB_NAMESPACE_BEGIN
+
 namespace scripting
 {
 namespace api
@@ -82,3 +84,5 @@ int BattleStackMovedProxy::setTeleporting(lua_State * L)
 }
 }
 }
+
+VCMI_LIB_NAMESPACE_END

+ 4 - 0
scripting/lua/api/netpacks/BattleStackMoved.h

@@ -12,6 +12,8 @@
 
 #include "PackForClient.h"
 
+VCMI_LIB_NAMESPACE_BEGIN
+
 namespace scripting
 {
 namespace api
@@ -35,3 +37,5 @@ public:
 }
 }
 }
+
+VCMI_LIB_NAMESPACE_END

+ 4 - 0
scripting/lua/api/netpacks/BattleUnitsChanged.cpp

@@ -15,6 +15,8 @@
 
 #include "../Registry.h"
 
+VCMI_LIB_NAMESPACE_BEGIN
+
 namespace scripting
 {
 namespace api
@@ -112,3 +114,5 @@ int BattleUnitsChangedProxy::remove(lua_State * L)
 }
 }
 }
+
+VCMI_LIB_NAMESPACE_END

+ 4 - 0
scripting/lua/api/netpacks/BattleUnitsChanged.h

@@ -12,6 +12,8 @@
 
 #include "PackForClient.h"
 
+VCMI_LIB_NAMESPACE_BEGIN
+
 namespace scripting
 {
 namespace api
@@ -35,3 +37,5 @@ public:
 }
 }
 }
+
+VCMI_LIB_NAMESPACE_END

+ 4 - 0
scripting/lua/api/netpacks/EntitiesChanged.cpp

@@ -15,6 +15,8 @@
 
 #include "../Registry.h"
 
+VCMI_LIB_NAMESPACE_BEGIN
+
 namespace scripting
 {
 namespace api
@@ -61,3 +63,5 @@ int EntitiesChangedProxy::update(lua_State * L)
 }
 }
 }
+
+VCMI_LIB_NAMESPACE_END

+ 4 - 1
scripting/lua/api/netpacks/EntitiesChanged.h

@@ -10,9 +10,10 @@
 
 #pragma once
 
-
 #include "PackForClient.h"
 
+VCMI_LIB_NAMESPACE_BEGIN
+
 namespace scripting
 {
 namespace api
@@ -33,3 +34,5 @@ public:
 }
 }
 }
+
+VCMI_LIB_NAMESPACE_END

+ 4 - 0
scripting/lua/api/netpacks/InfoWindow.cpp

@@ -15,6 +15,8 @@
 
 #include "../Registry.h"
 
+VCMI_LIB_NAMESPACE_BEGIN
+
 using scripting::api::netpacks::InfoWindowProxy;
 using scripting::api::RegisterAPI;
 
@@ -126,3 +128,5 @@ int InfoWindowProxy::setPlayer(lua_State * L)
 }
 }
 }
+
+VCMI_LIB_NAMESPACE_END

+ 4 - 0
scripting/lua/api/netpacks/InfoWindow.h

@@ -12,6 +12,8 @@
 
 #include "PackForClient.h"
 
+VCMI_LIB_NAMESPACE_BEGIN
+
 namespace scripting
 {
 namespace api
@@ -33,3 +35,5 @@ public:
 }
 }
 }
+
+VCMI_LIB_NAMESPACE_END

+ 4 - 0
scripting/lua/api/netpacks/PackForClient.h

@@ -14,6 +14,8 @@
 
 #include "../../../../lib/NetPacks.h"
 
+VCMI_LIB_NAMESPACE_BEGIN
+
 namespace scripting
 {
 namespace api
@@ -43,3 +45,5 @@ public:
 }
 }
 
+
+VCMI_LIB_NAMESPACE_END

+ 4 - 0
scripting/lua/api/netpacks/SetResources.cpp

@@ -15,6 +15,8 @@
 
 #include "../Registry.h"
 
+VCMI_LIB_NAMESPACE_BEGIN
+
 namespace scripting
 {
 namespace api
@@ -157,3 +159,5 @@ int SetResourcesProxy::clear(lua_State * L)
 }
 }
 }
+
+VCMI_LIB_NAMESPACE_END

+ 4 - 0
scripting/lua/api/netpacks/SetResources.h

@@ -12,6 +12,8 @@
 
 #include "PackForClient.h"
 
+VCMI_LIB_NAMESPACE_BEGIN
+
 namespace scripting
 {
 namespace api
@@ -38,3 +40,5 @@ public:
 }
 }
 }
+
+VCMI_LIB_NAMESPACE_END