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Fix wrong savefiles shown while playing Hotseat Mode (#585)

* Fix wrong save files shown in HotSeat mode

Previous condition only checked for players' connection ID. HotSeat mode does not use multiple connection IDs, so getLoadMode() thought it was SPMode.
Now checking number of interfaces to cover offline-multiplayer.
Ewilhan 6 vuotta sitten
vanhempi
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b5243602ca
1 muutettua tiedostoa jossa 2 lisäystä ja 0 poistoa
  1. 2 0
      client/CServerHandler.cpp

+ 2 - 0
client/CServerHandler.cpp

@@ -541,6 +541,8 @@ ui8 CServerHandler::getLoadMode()
 			if(pn.second.connection != c->connectionID)
 				return ELoadMode::MULTI;
 		}
+		if(howManyPlayerInterfaces() > 1)  //this condition will work for hotseat mode OR multiplayer with allowed more than 1 color per player to control
+			return ELoadMode::MULTI;
 
 		return ELoadMode::SINGLE;
 	}