|
@@ -48,48 +48,48 @@ QuestWidget::QuestWidget(MapController & _controller, CQuest & _sh, QWidget *par
|
|
}
|
|
}
|
|
|
|
|
|
//fill artifacts
|
|
//fill artifacts
|
|
- for(int i = 0; i < controller.map()->allowedArtifact.size(); ++i)
|
|
|
|
|
|
+ for(const auto & artifactPtr : VLC->arth->objects)
|
|
{
|
|
{
|
|
- auto * item = new QListWidgetItem(QString::fromStdString(VLC->artifacts()->getByIndex(i)->getNameTranslated()));
|
|
|
|
- item->setData(Qt::UserRole, QVariant::fromValue(i));
|
|
|
|
|
|
+ auto artifactIndex = artifactPtr->getIndex();
|
|
|
|
+ auto * item = new QListWidgetItem(QString::fromStdString(artifactPtr->getNameTranslated()));
|
|
item->setFlags(item->flags() | Qt::ItemIsUserCheckable);
|
|
item->setFlags(item->flags() | Qt::ItemIsUserCheckable);
|
|
item->setCheckState(Qt::Unchecked);
|
|
item->setCheckState(Qt::Unchecked);
|
|
- if(controller.map()->allowedArtifact.count(i) == 0)
|
|
|
|
|
|
+ if(controller.map()->allowedArtifact.count(artifactIndex) == 0)
|
|
item->setFlags(item->flags() & ~Qt::ItemIsEnabled);
|
|
item->setFlags(item->flags() & ~Qt::ItemIsEnabled);
|
|
ui->lArtifacts->addItem(item);
|
|
ui->lArtifacts->addItem(item);
|
|
}
|
|
}
|
|
|
|
|
|
//fill spells
|
|
//fill spells
|
|
- for(int i = 0; i < controller.map()->allowedSpells.size(); ++i)
|
|
|
|
|
|
+ for(const auto & spellPtr : VLC->spellh->objects)
|
|
{
|
|
{
|
|
- auto * item = new QListWidgetItem(QString::fromStdString(VLC->spells()->getByIndex(i)->getNameTranslated()));
|
|
|
|
- item->setData(Qt::UserRole, QVariant::fromValue(i));
|
|
|
|
|
|
+ auto spellIndex = spellPtr->getIndex();
|
|
|
|
+ auto * item = new QListWidgetItem(QString::fromStdString(spellPtr->getNameTranslated()));
|
|
item->setFlags(item->flags() | Qt::ItemIsUserCheckable);
|
|
item->setFlags(item->flags() | Qt::ItemIsUserCheckable);
|
|
item->setCheckState(Qt::Unchecked);
|
|
item->setCheckState(Qt::Unchecked);
|
|
- if(controller.map()->allowedSpells.count(i) == 0)
|
|
|
|
|
|
+ if(controller.map()->allowedSpells.count(spellIndex) == 0)
|
|
item->setFlags(item->flags() & ~Qt::ItemIsEnabled);
|
|
item->setFlags(item->flags() & ~Qt::ItemIsEnabled);
|
|
ui->lSpells->addItem(item);
|
|
ui->lSpells->addItem(item);
|
|
}
|
|
}
|
|
|
|
|
|
//fill skills
|
|
//fill skills
|
|
- ui->lSkills->setRowCount(controller.map()->allowedAbilities.size());
|
|
|
|
- for(int i = 0; i < controller.map()->allowedAbilities.size(); ++i)
|
|
|
|
|
|
+ ui->lSkills->setRowCount(VLC->skillh->objects.size());
|
|
|
|
+ for(const auto & skillPtr : VLC->skillh->objects)
|
|
{
|
|
{
|
|
- auto * item = new QTableWidgetItem(QString::fromStdString(VLC->skills()->getByIndex(i)->getNameTranslated()));
|
|
|
|
- item->setData(Qt::UserRole, QVariant::fromValue(i));
|
|
|
|
|
|
+ auto skillIndex = skillPtr->getIndex();
|
|
|
|
+ auto * item = new QTableWidgetItem(QString::fromStdString(skillPtr->getNameTranslated()));
|
|
|
|
|
|
auto * widget = new QComboBox;
|
|
auto * widget = new QComboBox;
|
|
- for(auto & s : NSecondarySkill::levels)
|
|
|
|
|
|
+ for(const auto & s : NSecondarySkill::levels)
|
|
widget->addItem(QString::fromStdString(s));
|
|
widget->addItem(QString::fromStdString(s));
|
|
|
|
|
|
- if(controller.map()->allowedAbilities.count(i) == 0)
|
|
|
|
|
|
+ if(controller.map()->allowedAbilities.count(skillIndex) == 0)
|
|
{
|
|
{
|
|
item->setFlags(item->flags() & ~Qt::ItemIsEnabled);
|
|
item->setFlags(item->flags() & ~Qt::ItemIsEnabled);
|
|
widget->setEnabled(false);
|
|
widget->setEnabled(false);
|
|
}
|
|
}
|
|
|
|
|
|
- ui->lSkills->setItem(i, 0, item);
|
|
|
|
- ui->lSkills->setCellWidget(i, 1, widget);
|
|
|
|
|
|
+ ui->lSkills->setItem(skillIndex, 0, item);
|
|
|
|
+ ui->lSkills->setCellWidget(skillIndex, 1, widget);
|
|
}
|
|
}
|
|
|
|
|
|
//fill creatures
|
|
//fill creatures
|
|
@@ -156,7 +156,7 @@ void QuestWidget::obtainData()
|
|
for(auto i : quest.mission.artifacts)
|
|
for(auto i : quest.mission.artifacts)
|
|
ui->lArtifacts->item(VLC->artifacts()->getById(i)->getIndex())->setCheckState(Qt::Checked);
|
|
ui->lArtifacts->item(VLC->artifacts()->getById(i)->getIndex())->setCheckState(Qt::Checked);
|
|
for(auto i : quest.mission.spells)
|
|
for(auto i : quest.mission.spells)
|
|
- ui->lArtifacts->item(VLC->spells()->getById(i)->getIndex())->setCheckState(Qt::Checked);
|
|
|
|
|
|
+ ui->lSpells->item(VLC->spells()->getById(i)->getIndex())->setCheckState(Qt::Checked);
|
|
for(auto & i : quest.mission.secondary)
|
|
for(auto & i : quest.mission.secondary)
|
|
{
|
|
{
|
|
int index = VLC->skills()->getById(i.first)->getIndex();
|
|
int index = VLC->skills()->getById(i.first)->getIndex();
|