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@@ -189,15 +189,7 @@ bool ObjectClusterizer::shouldVisitObject(const CGObjectInstance * obj) const
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return true; //all of the following is met
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}
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-void ObjectClusterizer::clusterize()
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-{
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- auto start = std::chrono::high_resolution_clock::now();
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-
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- nearObjects.reset();
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- farObjects.reset();
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- blockedObjects.clear();
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-
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- Obj ignoreObjects[] = {
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+Obj ObjectClusterizer::IgnoredObjectTypes[] = {
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Obj::BOAT,
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Obj::EYE_OF_MAGI,
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Obj::MONOLITH_ONE_WAY_ENTRANCE,
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@@ -216,7 +208,15 @@ void ObjectClusterizer::clusterize()
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Obj::REDWOOD_OBSERVATORY,
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Obj::CARTOGRAPHER,
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Obj::PILLAR_OF_FIRE
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- };
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+};
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+
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+void ObjectClusterizer::clusterize()
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+{
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+ auto start = std::chrono::high_resolution_clock::now();
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+
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+ nearObjects.reset();
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+ farObjects.reset();
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+ blockedObjects.clear();
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logAi->debug("Begin object clusterization");
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@@ -225,104 +225,106 @@ void ObjectClusterizer::clusterize()
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ai->memory->visitableObjs.end());
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#if NKAI_TRACE_LEVEL == 0
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- parallel_for(blocked_range<size_t>(0, objs.size()), [&](const blocked_range<size_t> & r)
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+ parallel_for(blocked_range<size_t>(0, objs.size()), [&](const blocked_range<size_t> & r) {
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#else
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blocked_range<size_t> r(0, objs.size());
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#endif
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- {
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auto priorityEvaluator = ai->priorityEvaluators->acquire();
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for(int i = r.begin(); i != r.end(); i++)
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{
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- auto obj = objs[i];
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-
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- if(!shouldVisitObject(obj))
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- {
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-#if NKAI_TRACE_LEVEL >= 2
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- logAi->trace("Skip object %s%s.", obj->getObjectName(), obj->visitablePos().toString());
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+ clusterizeObject(objs[i], priorityEvaluator.get());
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+ }
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+#if NKAI_TRACE_LEVEL == 0
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+ });
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#endif
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- continue;
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- }
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-#if NKAI_TRACE_LEVEL >= 2
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- logAi->trace("Check object %s%s.", obj->getObjectName(), obj->visitablePos().toString());
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-#endif
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+ logAi->trace("Near objects count: %i", nearObjects.objects.size());
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+ logAi->trace("Far objects count: %i", farObjects.objects.size());
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- auto paths = ai->pathfinder->getPathInfo(obj->visitablePos(), true);
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+ for(auto pair : blockedObjects)
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+ {
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+ logAi->trace("Cluster %s %s count: %i", pair.first->getObjectName(), pair.first->visitablePos().toString(), pair.second->objects.size());
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- if(paths.empty())
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- {
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-#if NKAI_TRACE_LEVEL >= 2
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- logAi->trace("No paths found.");
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+#if NKAI_TRACE_LEVEL >= 1
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+ for(auto obj : pair.second->getObjects())
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+ {
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+ logAi->trace("Object %s %s", obj->getObjectName(), obj->visitablePos().toString());
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+ }
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#endif
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- continue;
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- }
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-
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- std::sort(paths.begin(), paths.end(), [](const AIPath & p1, const AIPath & p2) -> bool
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- {
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- return p1.movementCost() < p2.movementCost();
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- });
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+ }
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- if(vstd::contains(ignoreObjects, obj->ID))
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- {
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- farObjects.addObject(obj, paths.front(), 0);
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+ logAi->trace("Clusterization complete in %ld", timeElapsed(start));
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+}
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+void ObjectClusterizer::clusterizeObject(const CGObjectInstance * obj, PriorityEvaluator * priorityEvaluator)
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+{
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+ if(!shouldVisitObject(obj))
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+ {
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#if NKAI_TRACE_LEVEL >= 2
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- logAi->trace("Object ignored. Moved to far objects with path %s", paths.front().toString());
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+ logAi->trace("Skip object %s%s.", obj->getObjectName(), obj->visitablePos().toString());
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#endif
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+ return;
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+ }
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- continue;
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- }
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-
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- std::set<const CGHeroInstance *> heroesProcessed;
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-
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- for(auto & path : paths)
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- {
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#if NKAI_TRACE_LEVEL >= 2
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- logAi->trace("Checking path %s", path.toString());
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+ logAi->trace("Check object %s%s.", obj->getObjectName(), obj->visitablePos().toString());
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#endif
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- if(!shouldVisit(ai, path.targetHero, obj))
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- {
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+ auto paths = ai->pathfinder->getPathInfo(obj->visitablePos(), true);
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+
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+ if(paths.empty())
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+ {
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#if NKAI_TRACE_LEVEL >= 2
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- logAi->trace("Hero %s does not need to visit %s", path.targetHero->getObjectName(), obj->getObjectName());
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+ logAi->trace("No paths found.");
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#endif
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- continue;
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- }
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+ return;
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+ }
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- if(path.nodes.size() > 1)
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- {
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- auto blocker = getBlocker(path);
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+ std::sort(paths.begin(), paths.end(), [](const AIPath & p1, const AIPath & p2) -> bool
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+ {
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+ return p1.movementCost() < p2.movementCost();
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+ });
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+
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+ if(vstd::contains(IgnoredObjectTypes, obj->ID))
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+ {
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+ farObjects.addObject(obj, paths.front(), 0);
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- if(blocker)
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- {
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- if(vstd::contains(heroesProcessed, path.targetHero))
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- {
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#if NKAI_TRACE_LEVEL >= 2
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- logAi->trace("Hero %s is already processed.", path.targetHero->getObjectName());
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+ logAi->trace("Object ignored. Moved to far objects with path %s", paths.front().toString());
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#endif
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- continue;
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- }
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- heroesProcessed.insert(path.targetHero);
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+ return;
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+ }
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- float priority = priorityEvaluator->evaluate(Goals::sptr(Goals::ExecuteHeroChain(path, obj)));
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+ std::set<const CGHeroInstance *> heroesProcessed;
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- if(priority < MIN_PRIORITY)
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- continue;
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+ for(auto & path : paths)
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+ {
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+#if NKAI_TRACE_LEVEL >= 2
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+ logAi->trace("Checking path %s", path.toString());
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+#endif
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- ClusterMap::accessor cluster;
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- blockedObjects.insert(
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- cluster,
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- ClusterMap::value_type(blocker, std::make_shared<ObjectCluster>(blocker)));
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+ if(!shouldVisit(ai, path.targetHero, obj))
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+ {
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+#if NKAI_TRACE_LEVEL >= 2
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+ logAi->trace("Hero %s does not need to visit %s", path.targetHero->getObjectName(), obj->getObjectName());
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+#endif
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+ continue;
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+ }
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- cluster->second->addObject(obj, path, priority);
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+ if(path.nodes.size() > 1)
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+ {
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+ auto blocker = getBlocker(path);
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+ if(blocker)
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+ {
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+ if(vstd::contains(heroesProcessed, path.targetHero))
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+ {
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#if NKAI_TRACE_LEVEL >= 2
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- logAi->trace("Path added to cluster %s%s", blocker->getObjectName(), blocker->visitablePos().toString());
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+ logAi->trace("Hero %s is already processed.", path.targetHero->getObjectName());
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#endif
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- continue;
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- }
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+ continue;
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}
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heroesProcessed.insert(path.targetHero);
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@@ -332,48 +334,46 @@ void ObjectClusterizer::clusterize()
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if(priority < MIN_PRIORITY)
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continue;
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- bool interestingObject = path.turn() <= 2 || priority > 0.5f;
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+ ClusterMap::accessor cluster;
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+ blockedObjects.insert(
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+ cluster,
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+ ClusterMap::value_type(blocker, std::make_shared<ObjectCluster>(blocker)));
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- if(interestingObject)
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- {
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- nearObjects.addObject(obj, path, priority);
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- }
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- else
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- {
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- farObjects.addObject(obj, path, priority);
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- }
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+ cluster->second->addObject(obj, path, priority);
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#if NKAI_TRACE_LEVEL >= 2
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- logAi->trace("Path %s added to %s objects. Turn: %d, priority: %f",
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- path.toString(),
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- interestingObject ? "near" : "far",
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- path.turn(),
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- priority);
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+ logAi->trace("Path added to cluster %s%s", blocker->getObjectName(), blocker->visitablePos().toString());
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#endif
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+ continue;
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}
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}
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-#if NKAI_TRACE_LEVEL == 0
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- });
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-#else
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- }
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-#endif
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- logAi->trace("Near objects count: %i", nearObjects.objects.size());
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- logAi->trace("Far objects count: %i", farObjects.objects.size());
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+ heroesProcessed.insert(path.targetHero);
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- for(auto pair : blockedObjects)
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- {
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- logAi->trace("Cluster %s %s count: %i", pair.first->getObjectName(), pair.first->visitablePos().toString(), pair.second->objects.size());
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+ float priority = priorityEvaluator->evaluate(Goals::sptr(Goals::ExecuteHeroChain(path, obj)));
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-#if NKAI_TRACE_LEVEL >= 1
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- for(auto obj : pair.second->getObjects())
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+ if(priority < MIN_PRIORITY)
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+ continue;
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+
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+ bool interestingObject = path.turn() <= 2 || priority > 0.5f;
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+
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+ if(interestingObject)
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{
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- logAi->trace("Object %s %s", obj->getObjectName(), obj->visitablePos().toString());
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+ nearObjects.addObject(obj, path, priority);
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}
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+ else
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+ {
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+ farObjects.addObject(obj, path, priority);
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+ }
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+
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+#if NKAI_TRACE_LEVEL >= 2
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+ logAi->trace("Path %s added to %s objects. Turn: %d, priority: %f",
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+ path.toString(),
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+ interestingObject ? "near" : "far",
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+ path.turn(),
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+ priority);
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#endif
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}
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-
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- logAi->trace("Clusterization complete in %ld", timeElapsed(start));
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}
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}
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