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Fixed #704.
Magic Resistance tweak.

DjWarmonger 14 years ago
parent
commit
d0e9049161
2 changed files with 2 additions and 2 deletions
  1. 1 1
      client/CMessage.cpp
  2. 1 1
      config/bonusnames.txt

+ 1 - 1
client/CMessage.cpp

@@ -525,7 +525,7 @@ ComponentResolved::ComponentResolved( SComponent *Comp )
 {
 	comp = Comp;
 	img = comp->getImg();
-	std::vector<std::string> brtext = CMessage::breakText(comp->subtitle,13); //text 
+	std::vector<std::string> brtext = CMessage::breakText(comp->subtitle,14); //text 
 	txt = CMessage::drawText(&brtext,txtFontHeight,FONT_SMALL);
 
 	//calculate dimensions

+ 1 - 1
config/bonusnames.txt

@@ -37,7 +37,7 @@ FULL_HP_REGENERATION	Regeneration	May Regenerate full Health
 HP_REGENERATION	Regeneration	Heals %d hit points every round
 FREE_SHOOTING	Shoot Close	Can shoot in Close Combat
 LEVEL_SPELL_IMMUNITY	Spell immunity 1-%d	Immune to spells levels 1-%d
-SPELL_DAMAGE_REDUCTION	Spell Resistance	Damage from spells reduced 50%.
+SPELL_DAMAGE_REDUCTION	Spell Resistance	Damage from spells reduced %d%.
 THREE_HEADED_ATTACK	Three-headed attack	Attacks three adjacent units
 UNDEAD	Undead	Creature is Undead
 UNLIMITED_RETALIATIONS	Unlimited retaliations	Retaliate any number of attacks