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@@ -90,8 +90,8 @@ namespace JsonRandom
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for (auto & entry : value["slot"].Vector())
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allowedPositions.insert(VLC->arth->stringToSlot(entry.String()));
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- if (value["minValue"].isNull()) minValue = value["minValue"].Float();
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- if (value["maxValue"].isNull()) maxValue = value["maxValue"].Float();
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+ if (!value["minValue"].isNull()) minValue = value["minValue"].Float();
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+ if (!value["maxValue"].isNull()) maxValue = value["maxValue"].Float();
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return VLC->arth->pickRandomArtifact(rng, [=](ArtifactID artID) -> bool
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{
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