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Fixed #868 - wrong battlefield in ship-to-ship combat

DjWarmonger %!s(int64=11) %!d(string=hai) anos
pai
achega
e2d44f6ac6
Modificáronse 1 ficheiros con 2 adicións e 0 borrados
  1. 2 0
      lib/CGameState.cpp

+ 2 - 0
lib/CGameState.cpp

@@ -764,6 +764,8 @@ BattleInfo * CGameState::setupBattle(int3 tile, const CArmedInstance *armies[2],
         terrain = ETerrainType::SAND;
 
 	BFieldType terType = battleGetBattlefieldType(tile);
+	if (heroes[0] && heroes[0]->boat && heroes[1] && heroes[1]->boat)
+		terType = BFieldType::SHIP_TO_SHIP;
 	return BattleInfo::setupBattle(tile, terrain, terType, armies, heroes, creatureBank, town);
 }