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Tagging 0.98 release.

DjWarmonger 10 ani în urmă
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e529ac62c0
2 a modificat fișierele cu 4 adăugiri și 1 ștergeri
  1. 3 0
      ChangeLog
  2. 1 1
      lib/GameConstants.h

+ 3 - 0
ChangeLog

@@ -5,6 +5,7 @@ GENERAL:
 ADVENTURE AI:
 * AI will try to use Monolith entrances for exploration
 * AI will now always revisit each exit of two way monolith if exit no longer visible
+* AI will eagerly pick guarded and blocked treasures
 
 ADVENTURE MAP:
 * Implemented world view
@@ -12,6 +13,7 @@ ADVENTURE MAP:
 
 SPELLS:
 * New spells handled:
+- Earthquake
 - View Air
 - View Earth
 - Visions
@@ -23,6 +25,7 @@ BATTLES:
 * Implemented OH3 stack split / upgrade formulas according to AlexSpl
 
 RANDOM MAP GENERATOR:
+* Underground tunnels are working now
 * Implemented "junction" zone type
 * Improved zone placing algorithm
 * More balanced distribution of treasure piles

+ 1 - 1
lib/GameConstants.h

@@ -14,7 +14,7 @@
 
 namespace GameConstants
 {
-	const std::string VCMI_VERSION = "VCMI 0.97d";
+	const std::string VCMI_VERSION = "VCMI 0.98";
 
 	const int BFIELD_WIDTH = 17;
 	const int BFIELD_HEIGHT = 11;