|
@@ -1904,8 +1904,9 @@ bool CPlayerInterface::capturedAllEvents()
|
|
|
}
|
|
|
|
|
|
bool needToLockAdventureMap = adventureInt && adventureInt->isActive() && CGI->mh->hasOngoingAnimations();
|
|
|
+ bool quickCombatOngoing = isAutoFightOn && !battleInt;
|
|
|
|
|
|
- if (ignoreEvents || needToLockAdventureMap || isAutoFightOn)
|
|
|
+ if (ignoreEvents || needToLockAdventureMap || quickCombatOngoing )
|
|
|
{
|
|
|
GH.input().ignoreEventsUntilInput();
|
|
|
return true;
|