|  | @@ -17,7 +17,9 @@
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				|  |  |  #include "../TurnTimerHandler.h"
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				|  |  |  
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				|  |  |  #include "../../lib/CPlayerState.h"
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				|  |  | +#include "../../lib/CSkillHandler.h"
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				|  |  |  #include "../../lib/StartInfo.h"
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				|  |  | +#include "../../lib/constants/Enumerations.h"
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				|  |  |  #include "../../lib/entities/artifact/CArtHandler.h"
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				|  |  |  #include "../../lib/entities/building/CBuilding.h"
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				|  |  |  #include "../../lib/entities/hero/CHeroHandler.h"
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				|  | @@ -694,6 +696,46 @@ void PlayerMessageProcessor::cheatMaxMorale(PlayerColor player, const CGHeroInst
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				|  |  |  	gameHandler->giveHeroBonus(&gb);
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				|  |  |  }
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				|  |  |  
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				|  |  | +void PlayerMessageProcessor::cheatSkill(PlayerColor player, const CGHeroInstance * hero, std::vector<std::string> words)
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				|  |  | +{
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				|  |  | +	if (!hero)
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				|  |  | +		return;
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				|  |  | +
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				|  |  | +	std::string identifier;
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				|  |  | +	try
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				|  |  | +	{
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				|  |  | +		identifier = words.at(0);
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				|  |  | +	}
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				|  |  | +	catch(std::logic_error&)
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				|  |  | +	{
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				|  |  | +		return;
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				|  |  | +	}
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				|  |  | +
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				|  |  | +	MasteryLevel::Type mastery;
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				|  |  | +	try
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				|  |  | +	{
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				|  |  | +		mastery = static_cast<MasteryLevel::Type>(std::stoi(words.at(1)));
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				|  |  | +	}
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				|  |  | +	catch(std::logic_error&)
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				|  |  | +	{
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				|  |  | +		mastery = MasteryLevel::Type::EXPERT;
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				|  |  | +	}
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				|  |  | +
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				|  |  | +	if(identifier == "every")
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				|  |  | +	{
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				|  |  | +		for(const auto & skill : LIBRARY->skillh->objects)
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				|  |  | +			gameHandler->changeSecSkill(hero, SecondarySkill(skill->getId()), mastery, ChangeValueMode::ABSOLUTE);
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				|  |  | +		return;
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				|  |  | +	}
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				|  |  | +
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				|  |  | +	std::optional<int32_t> skillId = LIBRARY->identifiers()->getIdentifier(ModScope::scopeGame(), "skill", identifier, false);
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				|  |  | +	if(!skillId.has_value())
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				|  |  | +		return;
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				|  |  | +	
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				|  |  | +	auto skill = SecondarySkill(skillId.value());
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				|  |  | +	gameHandler->changeSecSkill(hero, skill, mastery, ChangeValueMode::ABSOLUTE);
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				|  |  | +}
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				|  |  | +
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				|  |  |  bool PlayerMessageProcessor::handleCheatCode(const std::string & cheat, PlayerColor player, ObjectInstanceID currObj)
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				|  |  |  {
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				|  |  |  	std::vector<std::string> words;
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				|  | @@ -736,7 +778,8 @@ bool PlayerMessageProcessor::handleCheatCode(const std::string & cheat, PlayerCo
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				|  |  |  		                           "vcmiluck",        "nwcfollowthewhiterabbit",                       "nwccastleanthrax",
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				|  |  |  		                           "vcmimorale",      "nwcmorpheus",                                   "nwcmuchrejoicing",
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				|  |  |  		                           "vcmigod",         "nwctheone",
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				|  |  | -		                           "vcmiscrolls"
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				|  |  | +		                           "vcmiscrolls",
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				|  |  | +		                           "vcmiskill"
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				|  |  |  	};
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				|  |  |  
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				|  |  |  	if(vstd::contains(localCheats, cheatName))
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				|  | @@ -829,7 +872,8 @@ void PlayerMessageProcessor::executeCheatCode(const std::string & cheatName, Pla
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				|  |  |  		cheatMovement(player, hero, { });
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				|  |  |  		cheatFly(player, hero);
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				|  |  |  	};
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				|  |  | -	const auto & doColorSchemeChange = [&](ColorScheme filter) { cheatColorSchemeChange(player, filter); };
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				|  |  | +	const auto & doCheatColorSchemeChange = [&](ColorScheme filter) { cheatColorSchemeChange(player, filter); };
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				|  |  | +	const auto & doCheatSkill = [&]() { cheatSkill(player, hero, words); };
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				|  |  |  
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				|  |  |  	std::map<std::string, std::function<void()>> callbacks = {
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				|  |  |  		{"vcmiainur",               [&] () {doCheatGiveArmyFixed({ "archangel", "5" });}        },
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				|  | @@ -909,9 +953,10 @@ void PlayerMessageProcessor::executeCheatCode(const std::string & cheatName, Pla
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				|  |  |  		{"vcmigod",                 doCheatTheOne                                               },
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				|  |  |  		{"nwctheone",               doCheatTheOne                                               },
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				|  |  |  		{"vcmiscrolls",             doCheatGiveScrolls                                          },
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				|  |  | -		{"vcmicolor",               [&] () {doColorSchemeChange(ColorScheme::H2_SCHEME);}       },
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				|  |  | -		{"nwcphisherprice",         [&] () {doColorSchemeChange(ColorScheme::H2_SCHEME);}       },
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				|  |  | -		{"vcmigray",                [&] () {doColorSchemeChange(ColorScheme::GRAYSCALE);}       },
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				|  |  | +		{"vcmicolor",               [&] () {doCheatColorSchemeChange(ColorScheme::H2_SCHEME);}  },
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				|  |  | +		{"nwcphisherprice",         [&] () {doCheatColorSchemeChange(ColorScheme::H2_SCHEME);}  },
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				|  |  | +		{"vcmigray",                [&] () {doCheatColorSchemeChange(ColorScheme::GRAYSCALE);}  },
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				|  |  | +		{"vcmiskill",               doCheatSkill                                                },
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				|  |  |  	};
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				|  |  |  
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				|  |  |  	assert(callbacks.count(cheatName));
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