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Correctly initialize graph cost in turns instead of default 255 turns

Ivan Savenko 9 months ago
parent
commit
f6f99d2384
1 changed files with 1 additions and 0 deletions
  1. 1 0
      AI/Nullkiller/Pathfinding/GraphPaths.cpp

+ 1 - 0
AI/Nullkiller/Pathfinding/GraphPaths.cpp

@@ -367,6 +367,7 @@ void GraphPaths::quickAddChainInfoWithBlocker(std::vector<AIPath> & paths, int3
 			// final node
 			n.coord = tile;
 			n.cost = targetNode.cost;
+			n.turns = static_cast<ui8>(targetNode.cost);
 			n.danger = danger;
 			n.parentIndex = path.nodes.size();
 			path.nodes.push_back(n);