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@@ -205,7 +205,7 @@ CRecruitmentWindow::CRecruitmentWindow(const CGDwelling * Dwelling, int Level, c
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OBJECT_CONSTRUCTION_CAPTURING(255-DISPOSE);
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- statusBar = std::make_shared<CGStatusBar>(std::make_shared<CPicture>(*background, Rect(8, pos.h - 26, pos.w - 16, 19), 8, pos.h - 26));
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+ statusBar = CGStatusBar::create(std::make_shared<CPicture>(*background, Rect(8, pos.h - 26, pos.w - 16, 19), 8, pos.h - 26));
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slider = std::make_shared<CSlider>(Point(176,279),135,std::bind(&CRecruitmentWindow::sliderMoved,this, _1),0,0,0,true);
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@@ -656,7 +656,7 @@ CTavernWindow::CTavernWindow(const CGObjectInstance * TavernObj)
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auto rumorText = boost::str(boost::format(CGI->generaltexth->allTexts[216]) % LOCPLINT->cb->getTavernRumor(tavernObj));
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rumor = std::make_shared<CTextBox>(rumorText, Rect(32, 190, 330, 68), 0, FONT_SMALL, CENTER, Colors::WHITE);
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- statusBar = std::make_shared<CGStatusBar>(std::make_shared<CPicture>(*background, Rect(8, pos.h - 26, pos.w - 16, 19), 8, pos.h - 26));
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+ statusBar = CGStatusBar::create(std::make_shared<CPicture>(*background, Rect(8, pos.h - 26, pos.w - 16, 19), 8, pos.h - 26));
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cancel = std::make_shared<CButton>(Point(310, 428), "ICANCEL.DEF", CButton::tooltip(CGI->generaltexth->tavernInfo[7]), std::bind(&CTavernWindow::close, this), SDLK_ESCAPE);
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recruit = std::make_shared<CButton>(Point(272, 355), "TPTAV01.DEF", CButton::tooltip(), std::bind(&CTavernWindow::recruitb, this), SDLK_RETURN);
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thiefGuild = std::make_shared<CButton>(Point(22, 428), "TPTAV02.DEF", CButton::tooltip(CGI->generaltexth->tavernInfo[5]), std::bind(&CTavernWindow::thievesguildb, this), SDLK_t);
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@@ -920,7 +920,7 @@ CExchangeWindow::CExchangeWindow(ObjectInstanceID hero1, ObjectInstanceID hero2,
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questlogButton[1] = std::make_shared<CButton>(Point(740, 44), "hsbtns4.def", CButton::tooltip(CGI->generaltexth->heroscrn[0]), std::bind(&CExchangeWindow::questlog, this, 1));
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Rect barRect(5, 578, 725, 18);
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- statusBar = std::make_shared<CGStatusBar>(std::make_shared<CPicture>(*background, barRect, 5, 578, false));
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+ statusBar = CGStatusBar::create(std::make_shared<CPicture>(*background, barRect, 5, 578, false));
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//garrison interface
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garr = std::make_shared<CGarrisonInt>(69, 131, 4, Point(418,0), heroInst[0], heroInst[1], true, true);
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@@ -1013,7 +1013,7 @@ CShipyardWindow::CShipyardWindow(const std::vector<si32> & cost, int state, int
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}
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}
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- statusBar = std::make_shared<CGStatusBar>(std::make_shared<CPicture>(*background, Rect(8, pos.h - 26, pos.w - 16, 19), 8, pos.h - 26));
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+ statusBar = CGStatusBar::create(std::make_shared<CPicture>(*background, Rect(8, pos.h - 26, pos.w - 16, 19), 8, pos.h - 26));
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title = std::make_shared<CLabel>(164, 27, FONT_BIG, CENTER, Colors::YELLOW, CGI->generaltexth->jktexts[13]);
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costLabel = std::make_shared<CLabel>(164, 220, FONT_MEDIUM, CENTER, Colors::WHITE, CGI->generaltexth->jktexts[14]);
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@@ -1178,7 +1178,7 @@ CTransformerWindow::CTransformerWindow(const CGHeroInstance * _hero, const CGTow
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all = std::make_shared<CButton>(Point(146, 416), "ALTARMY.DEF", CGI->generaltexth->zelp[590], [&](){ addAll(); }, SDLK_a);
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convert = std::make_shared<CButton>(Point(269, 416), "ALTSACR.DEF", CGI->generaltexth->zelp[591], [&](){ makeDeal(); }, SDLK_RETURN);
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cancel = std::make_shared<CButton>(Point(392, 416), "ICANCEL.DEF", CGI->generaltexth->zelp[592], [&](){ close(); },SDLK_ESCAPE);
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- statusBar = std::make_shared<CGStatusBar>(std::make_shared<CPicture>(*background, Rect(8, pos.h - 26, pos.w - 16, 19), 8, pos.h - 26));
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+ statusBar = CGStatusBar::create(std::make_shared<CPicture>(*background, Rect(8, pos.h - 26, pos.w - 16, 19), 8, pos.h - 26));
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titleLeft = std::make_shared<CLabel>(153, 29,FONT_SMALL, CENTER, Colors::YELLOW, CGI->generaltexth->allTexts[485]);//holding area
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titleRight = std::make_shared<CLabel>(153+295, 29, FONT_SMALL, CENTER, Colors::YELLOW, CGI->generaltexth->allTexts[486]);//transformer
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@@ -1283,7 +1283,7 @@ CUniversityWindow::CUniversityWindow(const CGHeroInstance * _hero, const IMarket
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items.push_back(std::make_shared<CItem>(this, goods[i], 54+i*104, 234));
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cancel = std::make_shared<CButton>(Point(200, 313), "IOKAY.DEF", CGI->generaltexth->zelp[632], [&](){ close(); }, SDLK_RETURN);
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- statusBar = std::make_shared<CGStatusBar>(std::make_shared<CPicture>(*background, Rect(8, pos.h - 26, pos.w - 16, 19), 8, pos.h - 26));
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+ statusBar = CGStatusBar::create(std::make_shared<CPicture>(*background, Rect(8, pos.h - 26, pos.w - 16, 19), 8, pos.h - 26));
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}
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void CUniversityWindow::makeDeal(int skill)
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@@ -1324,7 +1324,7 @@ CUnivConfirmWindow::CUnivConfirmWindow(CUniversityWindow * owner_, int SKILL, bo
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confirm->block(!available);
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cancel = std::make_shared<CButton>(Point(252,299), "ICANCEL.DEF", CGI->generaltexth->zelp[631], [&](){ close(); }, SDLK_ESCAPE);
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- statusBar = std::make_shared<CGStatusBar>(std::make_shared<CPicture>(*background, Rect(8, pos.h - 26, pos.w - 16, 19), 8, pos.h - 26));
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+ statusBar = CGStatusBar::create(std::make_shared<CPicture>(*background, Rect(8, pos.h - 26, pos.w - 16, 19), 8, pos.h - 26));
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}
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void CUnivConfirmWindow::makeDeal(int skill)
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@@ -1409,7 +1409,7 @@ CHillFortWindow::CHillFortWindow(const CGHeroInstance * visitor, const CGObjectI
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upgradeAll->addImage(image);
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quit = std::make_shared<CButton>(Point(294, 275), "IOKAY.DEF", CButton::tooltip(), std::bind(&CHillFortWindow::close, this), SDLK_RETURN);
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- statusBar = std::make_shared<CGStatusBar>(std::make_shared<CPicture>(*background, Rect(8, pos.h - 26, pos.w - 16, 19), 8, pos.h - 26));
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+ statusBar = CGStatusBar::create(std::make_shared<CPicture>(*background, Rect(8, pos.h - 26, pos.w - 16, 19), 8, pos.h - 26));
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garr = std::make_shared<CGarrisonInt>(108, 60, 18, Point(), hero, nullptr);
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updateGarrisons();
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@@ -1590,7 +1590,7 @@ CThievesGuildWindow::CThievesGuildWindow(const CGObjectInstance * _owner):
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exitb = std::make_shared<CButton>(Point(748, 556), "TPMAGE1", CButton::tooltip(CGI->generaltexth->allTexts[600]), [&](){ close();}, SDLK_RETURN);
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exitb->assignedKeys.insert(SDLK_ESCAPE);
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- statusBar = std::make_shared<CGStatusBar>(3, 555, "TStatBar.bmp", 742);
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+ statusBar = CGStatusBar::create(3, 555, "TStatBar.bmp", 742);
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resdatabar = std::make_shared<CMinorResDataBar>();
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resdatabar->moveBy(pos.topLeft(), true);
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