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@@ -1,77 +0,0 @@
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-Summary: VCMI is an open-source project aiming to reimplement the entire H3:WoG game engine, giving it new and extended possibilities
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-Name: vcmi
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-Version: 0.9.1
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-Release: 2%{?dist}
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-License: GPLv2+
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-
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-# The source for this package was pulled from upstream's vcs. Use the
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-# following commands to generate the tarball:
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-# svn export -r HEAD https://vcmi.svn.sourceforge.net/svnroot/vcmi/tags/0.91 vcmi-0.9.1-2
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-# tar -cJf vcmi-0.9.1-2.tar.xz vcmi-0.9.1-2
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-Source: vcmi-0.9.1-2.tar.xz
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-
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-URL: http://forum.vcmi.eu/portal.php
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-BuildRequires: cmake
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-BuildRequires: gcc-c++ >= 4.7.2
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-BuildRequires: SDL-devel
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-BuildRequires: SDL_image-devel
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-BuildRequires: SDL_ttf-devel
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-BuildRequires: SDL_mixer-devel >= 1.2.8
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-BuildRequires: boost >= 1.44
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-BuildRequires: boost-devel >= 1.44
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-BuildRequires: boost-filesystem >= 1.44
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-BuildRequires: boost-iostreams >= 1.44
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-BuildRequires: boost-system >= 1.44
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-BuildRequires: boost-thread >= 1.44
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-BuildRequires: boost-program-options >= 1.44
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-BuildRequires: zlib-devel
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-BuildRequires: ffmpeg-devel
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-BuildRequires: ffmpeg-libs
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-
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-%description
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-The purpose of VCMI project is to rewrite the entire H3:WoG engine from scratch,
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-giving it new and extended possibilities.
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-
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-VCMI is fan-made open-source project in progress. We already allow support for
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-maps of any sizes, higher resolutions, extended engine limits, modding support
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-for custom towns, artifacts, heroes, etc...
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-
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-As yet VCMI is not a standalone program, it uses Wake of Gods files and
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-graphics. You need to install WoG before running VCMI.
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-
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-%prep
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-%setup -q -n %{name}-%{version}-2
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-
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-%build
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-cmake -DCMAKE_INSTALL_PREFIX=/usr ./
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-make %{?_smp_mflags}
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-
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-%install
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-make DESTDIR=%{buildroot} install
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-
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-%files
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-%doc README COPYING AUTHORS ChangeLog
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-%{_bindir}/vcmiclient
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-%{_bindir}/vcmiserver
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-%{_bindir}/vcmibuilder
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-%{_libdir}/%{name}/*
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-
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-%{_datadir}/%{name}/*
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-%{_datadir}/applications/*
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-%{_datadir}/icons/*
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-
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-%changelog
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-* Fri Feb 01 2013 VCMI - 0.9.1-2
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-- New upstream release
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-
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-* Wed Jan 30 2013 VCMI - 0.9.1-1
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-- Development release
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-
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-* Sun Oct 21 2012 VCMI - 0.9-2
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-- Second release of 0.9, Fixed battles crash
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-
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-* Sat Oct 06 2012 VCMI - 0.9-1
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-- New upstream release
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-
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-* Sun Jun 08 2012 VCMI - 0.89-1
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-- Initial version
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