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				|  |  | -Summary:            VCMI is an open-source project aiming to reimplement the entire H3:WoG game engine, giving it new and extended possibilities
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				|  |  | -Name:               vcmi
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				|  |  | -Version:            0.9.1
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				|  |  | -Release:            2%{?dist}
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				|  |  | -License:            GPLv2+
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				|  |  | -
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				|  |  | -# The source for this package was pulled from upstream's vcs.  Use the
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				|  |  | -# following commands to generate the tarball:
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				|  |  | -#  svn export -r HEAD https://vcmi.svn.sourceforge.net/svnroot/vcmi/tags/0.91 vcmi-0.9.1-2
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				|  |  | -#  tar -cJf vcmi-0.9.1-2.tar.xz vcmi-0.9.1-2
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				|  |  | -Source:             vcmi-0.9.1-2.tar.xz
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				|  |  | -
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				|  |  | -URL:                http://forum.vcmi.eu/portal.php
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				|  |  | -BuildRequires:      cmake
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				|  |  | -BuildRequires:      gcc-c++ >= 4.7.2
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				|  |  | -BuildRequires:      SDL-devel
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				|  |  | -BuildRequires:      SDL_image-devel
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				|  |  | -BuildRequires:      SDL_ttf-devel
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				|  |  | -BuildRequires:      SDL_mixer-devel >= 1.2.8
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				|  |  | -BuildRequires:      boost >= 1.44
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				|  |  | -BuildRequires:      boost-devel >= 1.44
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				|  |  | -BuildRequires:      boost-filesystem >= 1.44
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				|  |  | -BuildRequires:      boost-iostreams >= 1.44
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				|  |  | -BuildRequires:      boost-system >= 1.44
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				|  |  | -BuildRequires:      boost-thread >= 1.44
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				|  |  | -BuildRequires:      boost-program-options >= 1.44
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				|  |  | -BuildRequires:      zlib-devel
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				|  |  | -BuildRequires:      ffmpeg-devel
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				|  |  | -BuildRequires:      ffmpeg-libs
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				|  |  | -
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				|  |  | -%description
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				|  |  | -The purpose of VCMI project is to rewrite the entire H3:WoG engine from scratch,
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				|  |  | -giving it new and extended possibilities.
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				|  |  | -
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				|  |  | -VCMI is fan-made open-source project in progress. We already allow support for
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				|  |  | -maps of any sizes, higher resolutions, extended engine limits, modding support
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				|  |  | -for custom towns, artifacts, heroes, etc...
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				|  |  | -
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				|  |  | -As yet VCMI is not a standalone program, it uses Wake of Gods files and
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				|  |  | -graphics. You need to install WoG before running VCMI.
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				|  |  | -
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				|  |  | -%prep
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				|  |  | -%setup -q -n %{name}-%{version}-2
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				|  |  | -
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				|  |  | -%build
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				|  |  | -cmake -DCMAKE_INSTALL_PREFIX=/usr ./
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				|  |  | -make %{?_smp_mflags}
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				|  |  | -
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				|  |  | -%install
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				|  |  | -make DESTDIR=%{buildroot} install
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				|  |  | -
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				|  |  | -%files
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				|  |  | -%doc README COPYING AUTHORS ChangeLog
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				|  |  | -%{_bindir}/vcmiclient
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				|  |  | -%{_bindir}/vcmiserver
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				|  |  | -%{_bindir}/vcmibuilder
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				|  |  | -%{_libdir}/%{name}/*
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				|  |  | -
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				|  |  | -%{_datadir}/%{name}/*
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				|  |  | -%{_datadir}/applications/*
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				|  |  | -%{_datadir}/icons/*
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				|  |  | -
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				|  |  | -%changelog
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				|  |  | -* Fri Feb 01 2013 VCMI - 0.9.1-2
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				|  |  | -- New upstream release
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				|  |  | -
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				|  |  | -* Wed Jan 30 2013 VCMI - 0.9.1-1
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				|  |  | -- Development release
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				|  |  | -
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				|  |  | -* Sun Oct 21 2012 VCMI - 0.9-2
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				|  |  | -- Second release of 0.9, Fixed battles crash
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				|  |  | -
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				|  |  | -* Sat Oct 06 2012 VCMI - 0.9-1
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				|  |  | -- New upstream release
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				|  |  | -
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				|  |  | -* Sun Jun 08 2012 VCMI - 0.89-1
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				|  |  | -- Initial version
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