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temporary settings to allow other contributors/players to try out ROOK as I use it for testing

Mircea TheHonestCTO 4 月之前
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fe8630e019
共有 2 个文件被更改,包括 9 次插入9 次删除
  1. 3 3
      config/ai/nk2ai/nkai-settings.json
  2. 6 6
      config/gameConfig.json

+ 3 - 3
config/ai/nk2ai/nkai-settings.json

@@ -59,14 +59,14 @@
 		"updateHitmapOnTileReveal" : true,
 		"useTroopsFromGarrisons" : true,
 		"useOneWayMonoliths" : false,
-		"openMap": true,
+		"openMap": false,
 		"allowObjectGraph": false,
 		"pathfinderBucketsCount" : 3,
-		"pathfinderBucketSize" : 7,
+		"pathfinderBucketSize" : 28,
 		"retreatThresholdRelative" : 0.3,
 		"retreatThresholdAbsolute" : 10000,
 		"safeAttackRatio" : 1.1,
-		"maxArmyLossTarget" : 0.25,
+		"maxArmyLossTarget" : 0.35,
 		"useFuzzy" : false
 	},
 

+ 6 - 6
config/gameConfig.json

@@ -496,7 +496,7 @@
 		"heroes" :
 		{
 			// number of heroes that player can have active on map at the same time
-			"perPlayerOnMapCap" : 8,
+			"perPlayerOnMapCap" : 16,
 			// number of heroes that player can have in total, including garrisoned
 			"perPlayerTotalCap" : 9999,
 			// if enabled, hero that wins a battle without any non-summoned troops left will retreat and become available in tavern instead of being lost
@@ -530,9 +530,9 @@
 			"specialtyCreatureGrowth" : 5,
 
 			/// Maximum amount of skills that can be offered to hero on levelup
-			"levelupTotalSkillsAmount" : 2,
+			"levelupTotalSkillsAmount" : 9999,
 			/// Maximum amount of advanced or expert skills that can be offered to hero on levelup
-			"levelupUpgradedSkillsAmount" : 1
+			"levelupUpgradedSkillsAmount" : 9999
 		},
 
 		"towns":
@@ -675,7 +675,7 @@
 		"creatures":
 		{
 			// creatures on map will grow by specified percentage each week
-			"weeklyGrowthPercent" : 10,
+			"weeklyGrowthPercent" : 25,
 			// creatures on map will not grow if their quantity is greater than this value
 			"weeklyGrowthCap" : 4000,
 			// if stack experience is on, creatures on map will get specified amount of experience daily 
@@ -694,9 +694,9 @@
 		"dwellings" :
 		{
 			// if enabled, neutral dwellings will accumulate creatures 
-			"accumulateWhenNeutral" : false,
+			"accumulateWhenNeutral" : true,
 			// if enabled, dwellings owned by players will accumulate creatures 
-			"accumulateWhenOwned" : false,
+			"accumulateWhenOwned" : true,
 			// if enabled, game will attempt to merge slots in army on recruit if all slots in hero army are in use
 			"mergeOnRecruit" : true
 		},