Commit History

Autor SHA1 Mensaxe Data
  Ivan Savenko 008a1ebec4 split massive handleCurrentEvent method into per-event parts %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko ad3e54e6c0 Reduced usage of topWindow() method %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 7838190ef4 Moved window stack management from GuiHandler to new class %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko f84c2c3bb5 Removed getFrameDeltaMilliseconds from gui handler %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 8a31aeb94b Battle animations use tick() for updates %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 3ecdff2a21 FramerateManager now uses chrono instead of SDL_Ticks %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 03df274450 Framerate manager is now in a separate file and private member of GH %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko e26b18c139 Rename & cleanup of WindowHandler -> ScreenHandler %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko fd3933e589 Support for changing resolution without game restart %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 0000541291 Fixed map rendering %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko b4e7093c01 Added IWindowHandler interface for OS screen/window utilities %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 28f41bb472 Moved remaining render-related code from CMT %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko c688411bab Extracted window management from CMT to new class %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko dea10e6091 Use more descriptive names for hotkeys %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 832e56e005 Implementation of (very basic) shortcuts system %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko dfa2e2a349 Merge beta into develop %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 07230f3b47 Attempt to fix stack splitting on macos %!s(int64=2) %!d(string=hai) anos
  krs 3194999809 Add SHIFT + hover shortcut to show movement highlight while pressed. %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko a8fe8c0f3b Converted timer event into tick event that is called every frame %!s(int64=2) %!d(string=hai) anos
  Konstantin 5366f9190e vcmi: reduce boost::lexical_cast usage %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 2e69a4769d Implemented framerate limit option (not available in UI) %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 105d988624 Remove debug code %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 5fb5513572 Attempt to trace crash caused by iterator invalidation %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko c976176453 Added additional buttons for movement speeds %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko b57a07b10f Restored ambient sounds functionality %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 34dcb4127a Removed text utilities from SDL_Extensions %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 7c58a46279 Removed some instances of access to `screen` surface %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 3fef2a5e1f Moved Colors to a separate file, updated includes %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko aab082fd2e Remove remaining access to SDL_Events %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 594b7614cf Fix CI build %!s(int64=2) %!d(string=hai) anos