Commit History

Author SHA1 Message Date
  Frank Zago 01566fcde1 Patch from Yupsi. Hero sleep/wake-up. Fixes #162 and #601. 14 years ago
  Michał W. Urbańczyk 6ef44bde5a Work on pathfinder: torn the code out from CGameState into a separate class. It can use Subterranean Gates and Boats. Removed code for handling Fly spell effect. It didn't work as supposed anyway. 14 years ago
  ori.bar 5b836f428a Partial fix for 37. Full fix for 27, 64, 600. Fix for bug where code tried to reload non existent file. 14 years ago
  Michał W. Urbańczyk 18444fc72f Rewritten code handling growth to eliminate duplication and make it conformant to OH3 mechanics. Proper support for Statue of Legion. 14 years ago
  Frank Zago 06ca4a7c76 Convert minimap.txt to a json file. 14 years ago
  Ivan Savenko 7eb82278d9 - minor fixes to JSON 14 years ago
  Ivan Savenko 8054c85091 - some work on sound and music players: 14 years ago
  Michał W. Urbańczyk 583f37bf1f * Playing terrain music 14 years ago
  Frank Zago aca118b613 Fixed creature bonus parser. Fixed several uninitialized variables. Updated data build script to v0.85. 14 years ago
  Michał W. Urbańczyk 2d61fab7e9 * Probably fixed #655. 14 years ago
  Michał W. Urbańczyk df062614d7 Fixed #260, improvement for #250. 14 years ago
  DjWarmonger b97988477e Optimization for terrain path. 14 years ago
  Michał W. Urbańczyk 2845123a0a A patch from zjarek ( #727 ) — refactoring of CTerrainRect::showPath. 14 years ago
  Michał W. Urbańczyk 617e1f962e New files for lib: 14 years ago
  Michał W. Urbańczyk b4144dc616 Callback jugglery, part 1. 14 years ago
  Ivan Savenko 61af4c745e - recursive directory parser for LodHandler - for creature abilities and new main menu images 14 years ago
  Ivan Savenko 0f605256e9 - added new files to build system 14 years ago
  Michał W. Urbańczyk 95efcc7cb5 Fixed #305, #707, #708. 14 years ago
  mateuszb 0482195489 * bug 652 fixed 14 years ago
  mateuszb 5e0b0e49b2 * bug 392 fixed 14 years ago
  Michał W. Urbańczyk 4c9edd3f06 Many fixes around bonus system. Some basic propagation mechanism (not clever but works). 14 years ago
  Ivan Savenko 450ae1772c - Buttons optimization - less memory and CPU usage 14 years ago
  Ivan Savenko 2ff07fa66a - Next part of animation system: 14 years ago
  Michał W. Urbańczyk 401b364ad7 Partially functional artifact screen. 15 years ago
  mateuszb 49083c4e5a * ConstTransitive CGI more or less done 15 years ago
  mateuszb b15deaa203 * more constTransitivePointers in GameInfo, separated client GUI classes from it, moved def handlers from CGDefInfo 15 years ago
  Michał W. Urbańczyk b15ac97c62 Half done refactoring of CHeroWindow. 15 years ago
  Frank Zago dbe38a7062 A few bug fixes and arious warning fixes: unused code/variables, out of order initializations, ... 15 years ago
  Ivan Savenko 9e8d0651f6 - fix for #32 (b) 15 years ago
  mateuszb 9445e5b184 * small refactoring 15 years ago