Commit History

Autor SHA1 Mensaxe Data
  Dydzio 3326bfc067 Naming fix %!s(int64=8) %!d(string=hai) anos
  dydzio a4f375d9c0 Make AI able tobuy extra buildings. Fix bug #2640 %!s(int64=8) %!d(string=hai) anos
  Michał Kalinowski 4d39f652bf Making more detailed options when choosing AI in launcher: http:// %!s(int64=9) %!d(string=hai) anos
  DjWarmonger 6848a52ce1 Fixed heroes not unreserving Teleports, which makes them wander around it endlessly and blocking path. %!s(int64=9) %!d(string=hai) anos
  DjWarmonger 01730ec98a A little TODO %!s(int64=9) %!d(string=hai) anos
  DjWarmonger 27ff9efd4b Fixed #1713 %!s(int64=9) %!d(string=hai) anos
  AlexVinS 4288bb88ae Fixed CID 1197622. %!s(int64=9) %!d(string=hai) anos
  DjWarmonger 72a36b92d6 Fixed regression. %!s(int64=9) %!d(string=hai) anos
  DjWarmonger 67d5cee05e Fixed CID 1366402 %!s(int64=9) %!d(string=hai) anos
  DjWarmonger 81e7164ef2 Fixed CID 1366401 %!s(int64=9) %!d(string=hai) anos
  DjWarmonger ffc511054e Do not visit Eye of The Magi. %!s(int64=9) %!d(string=hai) anos
  DjWarmonger 9b5af484b7 Fixed AI getting stuck at blockVisit objects (Tavern, Borderguards/gates etc). %!s(int64=9) %!d(string=hai) anos
  DjWarmonger 76c4ef32c2 Re-evaluate goal after hero move to make AI more consistent. %!s(int64=9) %!d(string=hai) anos
  AlexVinS 86e33a4c45 [Refactoring] Unified SetResources NetPack API. %!s(int64=9) %!d(string=hai) anos
  Ivan Savenko 5b76c3f4eb Rebase of codebase changes for refactored serializer %!s(int64=9) %!d(string=hai) anos
  Vadim Markovtsev 4bcc43d3d0 Fix Mantis #2234 %!s(int64=9) %!d(string=hai) anos
  Arseniy Shestakov 02a45007e7 VCAI::showGarrisonDialog: don't try to pick army from locked garrison %!s(int64=9) %!d(string=hai) anos
  Arseniy Shestakov 84137dcaa5 Add DLL_LINKAGE to getStr and fix player id logging in VCAI %!s(int64=9) %!d(string=hai) anos
  Arseniy Shestakov 30042cac3d VCAI::performTypicalActions: always check that hero is still available %!s(int64=9) %!d(string=hai) anos
  Arseniy Shestakov ca0fe8fdc4 VCAI: do not attempt artefact and army exchange with ally hero %!s(int64=9) %!d(string=hai) anos
  Arseniy Shestakov 7ec9601acd VCAI: safety checks to avoid crashes with boat objects %!s(int64=9) %!d(string=hai) anos
  Arseniy Shestakov 6dcb9a6068 VCAI: don't remove flagged objects from visitableObjs %!s(int64=9) %!d(string=hai) anos
  Arseniy Shestakov 8e94b1c4d2 VCAI::objectRemoved: handle hero boat removal. Fix issue 2350 %!s(int64=9) %!d(string=hai) anos
  Alexander Shishkin 5e5ce0bb09 Merge pull request #203 from vcmi/logFormat %!s(int64=9) %!d(string=hai) anos
  Arseniy Shestakov 452e28d183 Remove some useless includes found by cppclean %!s(int64=9) %!d(string=hai) anos
  Arseniy Shestakov 39fe9472b6 CGameHandler::moveArtifact: check lock status by slot instead of id %!s(int64=9) %!d(string=hai) anos
  Arseniy Shestakov 91c298bdaa VCAI::tileHidden: added clearPathsInfo %!s(int64=9) %!d(string=hai) anos
  Arseniy Shestakov c931fa5081 SectorMap::exploreNewSector: only store visible visitable objects %!s(int64=9) %!d(string=hai) anos
  AlexVinS f06e9c8538 VCAI convert logging %!s(int64=9) %!d(string=hai) anos
  AlexVinS 22884d9150 AI logging convert 1 %!s(int64=9) %!d(string=hai) anos