Commit History

Author SHA1 Message Date
  Tomasz Zieliński 025b0814c8 + Handled banning spells and artifacts 2 years ago
  Tomasz Zieliński fbd1d728ec Water heroes will now be correctly banned on random maps. 2 years ago
  Tomasz Zieliński cd9bd491e0 Add option for single-thread generation. Still doesn't guarantee excactly identical maps :? 2 years ago
  Tomasz Zieliński 15b254fded Give every Zone its own RNG 2 years ago
  Tomasz Zieliński 73d9f5bd0a Parallel RMG works fine for maps without water. 2 years ago
  Tomasz Zieliński a58094aefe Thread pool kinda works. 2 years ago
  Tomasz Zieliński a8545935c3 ThreadPool implementation. It runs, but dies from race conditions. 2 years ago
  Tomasz Zieliński eb50ae3aa7 - Pre-distribute max number of Prisons 2 years ago
  Tomasz Zieliński d137f7157c Merge remote-tracking branch 'origin/develop' into parellel_rmg 2 years ago
  Konstantin 86f5d6de69 vcmi: modernize headers 2 years ago
  Tomasz Zieliński 80b5c53815 Place quest artifacts after all the treasures are already created. 2 years ago
  Konstantin 7bfb37df4d vcmi: modernize lib/rmg 2 years ago
  Tomasz Zieliński f386f42166 Merge remote-tracking branch 'origin/develop' into terrain-rewrite 3 years ago
  Andrey Filipenkov ff635edc0b wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined 3 years ago
  Tomasz Zieliński 6aaf77812b Changed logic for zone placement. 3 years ago
  Tomasz Zieliński 494b0f0226 First version that compiles 3 years ago
  Nordsoft91 e4ac0d4370 Editor prerequisites [part 2] (#889) 3 years ago
  DjWarmonger f81d869b4a Mine roads (#808) 3 years ago
  Nordsoft91 4bd0ff680a Random map generator refactoring (#762) 3 years ago
  Nordsoft91 aaa07e4d2e New terrain support - part 1 (#755) 3 years ago
  Nordsoft91 5054ee011a Rmg water support (#751) 3 years ago
  Nordsoft91 5c1a66ab69 Rmg water support (#745) 3 years ago
  Nordsoft91 9d06e51631 Place proper towns in underground (#743) 3 years ago
  AlexVinS 9d108d59db Redone RMG template serialization using JSON serializer, added tests 7 years ago
  AlexVinS 26aad17295 Actually copy zone data from map generator template 7 years ago
  Nikolay Shalakin 3795985de9 Eliminate warnings / errors. Pull request #388 8 years ago
  Arseniy Shestakov f1e5797834 Code style: move or add licensing information on top of every file 8 years ago
  DjWarmonger 4102546977 Corrected road generation - they will be straight whenever possible. 9 years ago
  DjWarmonger f995756973 First part of Subterranean Gates rework. Fixes #http://bugs.vcmi.eu/view.php?id=2450 9 years ago
  DjWarmonger 7f0b852449 Huge optimization based on profiling - cut generation time by almost half (Jebus XL+U). 9 years ago