Commit History

Autor SHA1 Mensaxe Data
  Michał W. Urbańczyk 02e4ef507e Stacks #5: giving creatures, practically finished (many fixes needed). %!s(int64=15) %!d(string=hai) anos
  Michał W. Urbańczyk e677cd5b07 Merged r1880. %!s(int64=15) %!d(string=hai) anos
  mateuszb ad48681d91 * cleanup %!s(int64=15) %!d(string=hai) anos
  Michał W. Urbańczyk f020562570 Merged changes from trunk. %!s(int64=15) %!d(string=hai) anos
  Michał W. Urbańczyk 848a00bc6f Stacks #4 -> giving creatures still needs to be fixed. %!s(int64=15) %!d(string=hai) anos
  mateuszb 6f56b5bb30 * a few more consts %!s(int64=15) %!d(string=hai) anos
  mateuszb efedb1a55a * minor cleanup %!s(int64=15) %!d(string=hai) anos
  Michał W. Urbańczyk 32ce20af15 Moving stack system to pointers, part #1 %!s(int64=15) %!d(string=hai) anos
  Michał W. Urbańczyk 9250cc8adf Separated CStack and CStackInstance. %!s(int64=15) %!d(string=hai) anos
  Ivan Savenko 265d7a22d6 Animation system update: %!s(int64=15) %!d(string=hai) anos
  Michał W. Urbańczyk 5004c1188b Since filename extensions are omitted, GARRISON.TXT was hiding GARRISON.BMP. I've added a crude workaround (ignore the first file since it's not used). %!s(int64=15) %!d(string=hai) anos
  Michał W. Urbańczyk a346708398 #610 / minor %!s(int64=15) %!d(string=hai) anos
  Frank Zago dbe38a7062 A few bug fixes and arious warning fixes: unused code/variables, out of order initializations, ... %!s(int64=15) %!d(string=hai) anos
  Michał W. Urbańczyk e83b9fa8fa Fixed battles for network MP. %!s(int64=15) %!d(string=hai) anos
  Ivan Savenko c10dac929d - New animation system: %!s(int64=15) %!d(string=hai) anos
  mateuszb 608e26b453 * a few fixes for CStack.effects removal - more should come %!s(int64=15) %!d(string=hai) anos
  DjWarmonger bfe266a377 Moved battle effects to bonus system. May be buggy. %!s(int64=15) %!d(string=hai) anos
  Ivan Savenko 9e8d0651f6 - fix for #32 (b) %!s(int64=15) %!d(string=hai) anos
  Ivan Savenko dc2f3cf181 - some fixes for town events %!s(int64=15) %!d(string=hai) anos
  Ivan Savenko d732565002 - blocked retreating from castle. Escape Tunnel implemented. %!s(int64=15) %!d(string=hai) anos
  mateuszb 9c60629bcf * minor changes %!s(int64=15) %!d(string=hai) anos
  mateuszb 9445e5b184 * small refactoring %!s(int64=15) %!d(string=hai) anos
  mateuszb a95bb9d916 * fixed 576 %!s(int64=15) %!d(string=hai) anos
  mateuszb 52319f5713 * CBonusSelection will now work on CCampaignState instead of CCampaign; unfortunately there seems to be no elegant way to move that state between bonus selection screen and CGameState::init, so it's not yet moved. %!s(int64=15) %!d(string=hai) anos
  mateuszb f004cbff3f * fixed #550 %!s(int64=15) %!d(string=hai) anos
  mateuszb 565d474364 * fixed #519 %!s(int64=15) %!d(string=hai) anos
  mateuszb bb5d765247 * fixed #485 %!s(int64=15) %!d(string=hai) anos
  Michał W. Urbańczyk eb42048fbc Reverted r1596 %!s(int64=15) %!d(string=hai) anos
  mateuszb d3aa5b6820 * possibly fixed problems with crashes on winning resources in creature bank %!s(int64=15) %!d(string=hai) anos
  mateuszb 0ac8430b11 * support for armor of the damned %!s(int64=15) %!d(string=hai) anos