|  Michał W. Urbańczyk | 02e4ef507e
							
							Stacks #5: giving creatures, practically finished (many fixes needed). | 15 年之前 | 
				
					
						|  Michał W. Urbańczyk | fc6d6e02a3
							
							More fixes for stacks, some basic macro-based logging for bonus graph operations. | 15 年之前 | 
				
					
						|  Michał W. Urbańczyk | 69b97e0a51
							
							Little more changes. | 15 年之前 | 
				
					
						|  Michał W. Urbańczyk | fdb541d81e
							
							Stacks #3 -> towards new system of stack operations. | 15 年之前 | 
				
					
						|  Michał W. Urbańczyk | 7c3f3d20c3
							
							Stacks #2 -> towards new system of stack operations. | 15 年之前 | 
				
					
						|  Michał W. Urbańczyk | 32ce20af15
							
							Moving stack system to pointers, part #1 | 15 年之前 | 
				
					
						|  DjWarmonger | 310a36c8d1
							
							Fixed 313 & 314 :) | 15 年之前 | 
				
					
						|  Michał W. Urbańczyk | bce805dacc
							
							Restored Warmonger's changes to artifacts system. | 15 年之前 | 
				
					
						|  Michał W. Urbańczyk | daeb3af67a
							
							Early changes towards MP support. | 15 年之前 | 
				
					
						|  Michał W. Urbańczyk | aa131bbf15
							
							Reverted r1811, r1812, r1813 | 15 年之前 | 
				
					
						|  DjWarmonger | 6cadd47f0d
							
							Fixes for artifact system - instances are serialized and synchronized. However, still some serializer issue prevents Scroll from working. | 15 年之前 | 
				
					
						|  DjWarmonger | b75cf89f86
							
							Partial support for customizable artifacts and Spell Scroll. Still doesn't work, though. | 15 年之前 | 
				
					
						|  DjWarmonger | 0f314e106c
							
							Artifacts will now be handled by pointers. | 15 年之前 | 
				
					
						|  mateuszb | 4ba3c68ced
							
							Chenges (networking for PG, minor fixes) | 15 年之前 | 
				
					
						|  mateuszb | d681afe1c1
							
							Changes towards campaign support. | 15 年之前 | 
				
					
						|  DjWarmonger | 6c3ad7fcae
							
							Fixed #565. Creature components will not get description if they quantity is set to zero. | 15 年之前 | 
				
					
						|  Michał W. Urbańczyk | 8487653a8e
							
							Sacrificing artifacts. [Code is one giant workaround but should work good enough.] Updated changelog. | 15 年之前 | 
				
					
						|  Michał W. Urbańczyk | ad841f7fea
							
							Implemented Summon Boat spell. | 15 年之前 | 
				
					
						|  Michał W. Urbańczyk | e6f31b7500
							
							Compilation fixes for VC10. | 15 年之前 | 
				
					
						|  DjWarmonger | 53365af90e
							
							Last part of Seer Hut & Quest Guard code: | 15 年之前 | 
				
					
						|  mateuszb | 5fbde49bfb
							
							* another part of thieves' guild | 15 年之前 | 
				
					
						|  DjWarmonger | ce00ceaf08
							
							Next part of Seer Hut code, including large number of Components, packs and help functions. | 15 年之前 | 
				
					
						|  Michał W. Urbańczyk | 226935fd89
							
							More missing virtual d-tors. GCC should be pleased. | 16 年之前 | 
				
					
						|  Michał W. Urbańczyk | 01831e912a
							
							Fixes for adventure AI: battles where AI is the attacker should work, fixed drawing AI heroes under FoW. | 16 年之前 | 
				
					
						|  Frank Zago | 6b5feb63e6
							
							Implemented "main menu" in-game option. | 16 年之前 | 
				
					
						|  mateuszb | e9c991a180
							
							* compilation fixes (I didn't test everything, I hope it works) | 16 年之前 | 
				
					
						|  DjWarmonger | 91b4212c5f
							
							Support for Magic Spring | 16 年之前 | 
				
					
						|  Michał W. Urbańczyk | efb1049860
							
							* fixed crashes with paths when fastly switching heroes | 16 年之前 | 
				
					
						|  OnionKnight | 3d2ab9c753
							
							* Garrison dialogs for garrisons. Required a bit restructuring of the code to take removable units into account. All showGarrisonDialog methods and the GarrisonDialog struct now takes it as a parameter. Visiting ally towns would benefit from this other than garrisons. | 16 年之前 | 
				
					
						|  Michał W. Urbańczyk | ca7ee8936c
							
							Implemented redesigned pathfinder. Using new info from it, implemented various adventure map cursors. | 16 年之前 |