Ivan Savenko
							
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								032024a432
							
							Fix multi-creature dwelling only giving town growth bonus to last unit
						 | 
						5 months ago | 
					
				
					
						
							
								   Ivan Savenko
							
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								8255a4b9ae
							
							CGameHandler no longer inherits CGameInfoCallback, reduce direct access
						 | 
						5 months ago | 
					
				
					
						
							
								   Ivan Savenko
							
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								cc274c4d34
							
							GameRandomizer is now in lib, add implementation
						 | 
						5 months ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								54a46b77a9
							
							Extract library entity randomization logic to separate class
						 | 
						5 months ago | 
					
				
					
						
							
								   Ivan Savenko
							
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								e79c8b9fe1
							
							Remove unnecessary access to gamestate
						 | 
						5 months ago | 
					
				
					
						
							
								   Ivan Savenko
							
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								4d4da0454f
							
							map objects hierarchy now uses IGameInfoCallback
						 | 
						5 months ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								6f20235d07
							
							Merge CPrivilegedInfoCallback into CGameInfoCallback
						 | 
						5 months ago | 
					
				
					
						
							
								   Ivan Savenko
							
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								716da918f8
							
							Completely remove IGameCallback class
						 | 
						5 months ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								35644da2b7
							
							Reogranize callback-related classes on 1 file = 1 class basis
						 | 
						5 months ago | 
					
				
					
						
							
								   kdmcser
							
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								50887a4f30
							
							fix hangs after a siege battle
						 | 
						6 months ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								c0fb1d1b3b
							
							Replace some raw pointers with unique's or optional
						 | 
						6 months ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								4d57a8ed36
							
							Prefer to pass CGameState as reference instead of pointer
						 | 
						6 months ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								912c2eae94
							
							Fix regressions
						 | 
						6 months ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								e6a8e5d4bd
							
							Correctly restore bonus system on deserialization
						 | 
						6 months ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								93b18ee94b
							
							Fix some issues detected by Sonar & code review, fix build
						 | 
						7 months ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								d1d2cf4189
							
							Fix crashes on game start, gamestate now derives from GameCallbackHolder
						 | 
						7 months ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								d34b47bb20
							
							Remove pointers from artifacts
						 | 
						7 months ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								4ed13409c2
							
							Remove serialization of raw pointers from serialization
						 | 
						7 months ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								63d00b080e
							
							Removed pointer to army from StackInstance
						 | 
						7 months ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								c02a8a84fd
							
							Stacks of armed instance are now unique_ptr
						 | 
						7 months ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								0ada2a5ebd
							
							Map objects now use shared_ptr (game)
						 | 
						7 months ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								417ea6451a
							
							Remove ConstTransitivePtr from hero and town instances
						 | 
						7 months ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								62cb5412ff
							
							CGameState::map is now a private, unique_ptr with accessors
						 | 
						8 months ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								b6026084ea
							
							StartInfo in gamestate now use unique_ptr
						 | 
						8 months ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								82506d5eff
							
							Removed ConstTransitivePtr from StackLocation
						 | 
						8 months ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								a061ed04de
							
							Remove usage of ConstTransitivePtr from CTown
						 | 
						8 months ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								645b95ba02
							
							Renamed `LibClasses * VLC` to `GameLibrary * LIBRARY`
						 | 
						8 months ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								58a6185b43
							
							Fix stacking of bonuses from buildings like Tavern
						 | 
						8 months ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								2ee5f2df02
							
							Merge pull request #5295 from IvanSavenko/bugfixing
						 | 
						9 months ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								ed70e94f9a
							
							Better reporting for configurable building initialization crash
						 | 
						9 months ago |