Histórico de Commits

Autor SHA1 Mensagem Data
  Ivan Savenko 35954dc41b Simple workaround to fix vcmiserver shutdown procedure há 1 ano atrás
  Ivan Savenko 6d08ec6323 More robust handling of connection errors há 1 ano atrás
  Ivan Savenko 0403626c93 Fix excessive calls of steady_timer::async_wait há 1 ano atrás
  Ivan Savenko 67604e1e01 Reapply "Simple implementation of heartbeat package" há 1 ano atrás
  Ivan Savenko 4c3aac8f19 Use async_write to prevent locks if receiver is too slow há 1 ano atrás
  Ivan Savenko 66e2e13ba1 Add few more safety checks to network connection logic há 1 ano atrás
  Ivan Savenko ede92c1a9c Revert "Simple implementation of heartbeat package" há 1 ano atrás
  Ivan Savenko 5f344e410a Simple implementation of heartbeat package há 1 ano atrás
  Ivan Savenko 6901945b6e Fix possible thread race on sending packet from two threads há 1 ano atrás
  Ivan Savenko 779625415f Guard against concurrent writes on same asio::socket instance há 1 ano atrás
  Ivan Savenko 7dee24edae Cleanup há 1 ano atrás
  Ivan Savenko 2c2bec791c Fixes and cleanup of game client network shutdown and restart há 1 ano atrás
  Ivan Savenko f97ffd8e9a Better handling of disconnects, code cleanup há 1 ano atrás
  Ivan Savenko 29c0989849 Use std::byte to manage network data há 1 ano atrás
  Ivan Savenko 80e960bc8e Finalized new TCP networking API há 1 ano atrás
  Ivan Savenko 22f0ca67c6 Fix connection to game lobby & map load há 1 ano atrás
  Ivan Savenko 0a1153e1c6 Switch client-server communication to new API há 2 anos atrás
  Ivan Savenko de5227142b Implemented message receiving / broadcasting há 2 anos atrás
  Ivan Savenko dff9cf39c0 Implemented connection handling há 2 anos atrás
  Ivan Savenko c2c43602ea Initial version of global lobby server available in client há 2 anos atrás