|  Ivan Savenko | 03e1169781
							
							Reduced number of accesses to CGObjectInstance::subID | 2 years ago | 
				
					
						|  Ivan Savenko | d6a357fd17
							
							Split some map object files into smaller files. Reduced includes usage. | 2 years ago | 
				
					
						|  Konstantin P | 8764765dcf
							
							Bonus: complex duration as bitset | 2 years ago | 
				
					
						|  Konstantin | 05eccbc2bb
							
							vcmi: split bonus to enumerator and HeroBonus.h | 2 years ago | 
				
					
						|  Konstantin | a6de9097be
							
							vcmi: rename HeroBonus.h to Bonus.h | 2 years ago | 
				
					
						|  Konstantin | 6fa1b2b19f
							
							vcmi: move bonuses to its own folder | 2 years ago | 
				
					
						|  nordsoft | de159df481
							
							Rename boats | 2 years ago | 
				
					
						|  nordsoft | 0a28262c15
							
							Merge remote-tracking branch 'upstream/develop' into boats | 2 years ago | 
				
					
						|  nordsoft | ed798b06da
							
							Prepare transport enum | 2 years ago | 
				
					
						|  Konstantin | 7a5775a9f9
							
							vcmi: use std::optional | 2 years ago | 
				
					
						|  Ivan Savenko | dfa2e2a349
							
							Merge beta into develop | 2 years ago | 
				
					
						|  Tomasz Zieliński | 3c87b3934d
							
							Do not place object visible tiles over the top of the map. | 2 years ago | 
				
					
						|  Konstantin | bbbbfe00f0
							
							Modernize resourceSet | 2 years ago | 
				
					
						|  Konstantin | 716dd9a43b
							
							vcmi: remove a bunch of duplicated showInfoDialog | 2 years ago | 
				
					
						|  Konstantin | 5f181e25af
							
							vcmi: modernize lib/mapObjects | 2 years ago | 
				
					
						|  Ivan Savenko | 34772ef830
							
							Fixed includes | 2 years ago | 
				
					
						|  Andrey Filipenkov | ff635edc0b
							
							wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined | 3 years ago | 
				
					
						|  Nordsoft91 | e4ac0d4370
							
							Editor prerequisites [part 2] (#889) | 3 years ago | 
				
					
						|  DjWarmonger | 3d2dc2335b
							
							Switch ObjectTemplate to shared_ptr<const> (#870) | 3 years ago | 
				
					
						|  Andrii Danylchenko | 665bd4346e
							
							Fix getting battlefield crash | 3 years ago | 
				
					
						|  Andrii Danylchenko | 3b1d271ae0
							
							allow configurable battleground graphics | 3 years ago | 
				
					
						|  Nordsoft91 | aaa07e4d2e
							
							New terrain support - part 1 (#755) | 3 years ago | 
				
					
						|  Dmitry Orlov | 0427fa45dd
							
							Fix: Terrain description should be shown correctly | 4 years ago | 
				
					
						|  Dmitry Orlov | 30b879ae5d
							
							Fixed: duplicated bonusing building. Improved: opposite bonus propagation | 4 years ago | 
				
					
						|  AlexVinS | ecaa9f5d0b
							
							Entities redesign and a few ERM features | 7 years ago | 
				
					
						|  Arseniy Shestakov | f15cadc87b
							
							Implement configurable object sounds: ambient, visit and removal | 8 years ago | 
				
					
						|  AlexVinS | 15138c23de
							
							Finished conversion to new logging API | 8 years ago | 
				
					
						|  ArseniyShestakov | 9d9c026c85
							
							Code style: serialize everything on own lines for easier debugging (#357) | 8 years ago | 
				
					
						|  Arseniy Shestakov | f1e5797834
							
							Code style: move or add licensing information on top of every file | 8 years ago | 
				
					
						|  AlexVinS | 70a092f58c
							
							[Refactoring] use virtual method for object specific actions when new map object is created | 8 years ago |