Cronologia Commit

Autore SHA1 Messaggio Data
  Michał W. Urbańczyk ee3c318ed9 Version for development release 0.73c 16 anni fa
  Frank Zago c7a307dfed Compile fix. 16 anni fa
  Michał W. Urbańczyk b4070c6b3e Third part of GUI reorganization: 16 anni fa
  Michał W. Urbańczyk a91ab8872b First part of GUI reorganization: extracted CGuiHandler from CPlayerInterface. 16 anni fa
  mateuszb 1cac083239 * added native terrain bonuses in battles 16 anni fa
  Frank Zago 0d7f92b290 Compile fix for boost <= 1.37 16 anni fa
  mateuszb 0919235948 * next part of hero exchange window 16 anni fa
  Michał W. Urbańczyk 9ff6501ba3 Mostly done .BIK video handling (WIN only). 16 anni fa
  mateuszb 7932a9e8ad * next part of exchange window 16 anni fa
  Frank Zago a8f9e4d033 Fix prototype for blitWithRotate1. 16 anni fa
  Frank Zago c75bbc359e CSDL_Ext::alphaTransform does not need to return the modified surface. 16 anni fa
  Frank Zago 6b87161ae2 Further blit8bppAlphaTo24bpp optimizations (use invariant loop counters, switch RShift cases). 16 anni fa
  Frank Zago 79cd541bbf Optimized blitWithRotate3. 16 anni fa
  Frank Zago af5dfd9dbc Optimized blitWithRotate2. 16 anni fa
  mateuszb b8adaaeaf4 * removed misleading const 16 anni fa
  Frank Zago b38c279225 Optimized blitWithRotate1. 16 anni fa
  Michał W. Urbańczyk 4581c30b20 * VCMI won't try to calculate path when clicking terrain on the other map level then that of currently selected hero (caused hangs) 16 anni fa
  mateuszb 429b226517 * moved a few files 16 anni fa