Commit History

Author SHA1 Message Date
  Xilmi 49d73b438b Update Nullkiller.cpp 9 months ago
  Xilmi 6b55401fde Swapped order of Defend and Far-Hunter-Gather 9 months ago
  Xilmi ae6dcf4c6b Fix for going through all passes despite not doing anything 9 months ago
  Ivan Savenko 32391dc7a9 Pathfinder cache is now stored separately per playerBlocked 9 months ago
  Ivan Savenko 3479ec9651 Per-hero artifact scoring for NKAI 9 months ago
  Ivan Savenko ec9dbfd667 Remove excessive recomputations of tile owners 9 months ago
  Ivan Savenko 1caab5100a Try to reduce amount of time AI spends on pathfinding 10 months ago
  Xilmi eab6de4686 Fixed an issue that could cause the AI to skip almost their entire turn 10 months ago
  Ivan Savenko 71d9664295 Allow per-difficulty parameters for NKAI 10 months ago
  Xilmi a2904584d3 Update Nullkiller.cpp 1 year ago
  Xilmi 22222f0fba Priorization-improvements 1 year ago
  Xilmi a329f607c9 Update Nullkiller.cpp 1 year ago
  Xilmi f8e4aa1d25 Update Nullkiller.cpp 1 year ago
  Xilmi 099341e143 Update Nullkiller.cpp 1 year ago
  Xilmi cf338e04ad Update Nullkiller.cpp 1 year ago
  Xilmi 35d8705fea Update Nullkiller.cpp 1 year ago
  Xilmi db2416cb6b Update Nullkiller.cpp 1 year ago
  Xilmi b32c9615ed Update Nullkiller.cpp 1 year ago
  Xilmi db16a9d234 A bit of clean-up for merge 1 year ago
  Xilmi 09badeb5be Enum for PriorityTiers 1 year ago
  Xilmi c667ca46d1 Using correct priorityTier for Clusterization 1 year ago
  Xilmi 7c6f96344a Update Nullkiller.cpp 1 year ago
  Xilmi 0e91f10bbc Update Nullkiller.cpp 1 year ago
  Xilmi 56988e054a New priority 1 year ago
  Xilmi 05d948b582 Priorities 1 year ago
  Xilmi b8dacfc0be Update Nullkiller.cpp 1 year ago
  Xilmi b92862c04d New priorities 1 year ago
  Xilmi 284f276108 Update Nullkiller.cpp 1 year ago
  Xilmi a79f76f32b Update Nullkiller.cpp 1 year ago
  Xilmi ed059393ec No more prio 3 tasks 1 year ago