AlexVinS
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055c84bc7a
cleanup
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9 vuotta sitten |
Vadim Markovtsev
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e4b1ef1405
Add "override" to virtual overriden methods
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10 vuotta sitten |
AlexVinS
|
cc669b0ae7
Move gui locking to GUIHandler
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10 vuotta sitten |
AlexVinS
|
b6a2323e01
SDL1 wipe, part 2. Untested.
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10 vuotta sitten |
AlexVinS
|
c46999bcb8
Conurrency related tweaks. Crashes in renderFrame should be fixed, but synchronization is still not perfect
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10 vuotta sitten |
AlexVinS
|
b71d985d49
cleanup
|
10 vuotta sitten |
Fay
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4b248c2762
World view impl -- initial;
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10 vuotta sitten |
Ilya Zhuravlev
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b22973e717
Fixed crash, "pure virtual method called", when calling doUpdate lambda from CGPreGame.
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11 vuotta sitten |
Ivan Savenko
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1e5e02c7df
Compilation fixes caused by merge, replaced some remaining boost::bind with std's
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11 vuotta sitten |
Ivan Savenko
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10fc1892a8
Large refactoring of button classes:
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11 vuotta sitten |
Ivan Savenko
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731aedf3a1
Split CIntObjectClasses into multiple smaller files. This should be the last change in files
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11 vuotta sitten |
AlexVinS
|
74d3effa98
More safe way of update locking
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11 vuotta sitten |
AlexVinS
|
9b8ad51cd3
Run all rendering with pim lock if possible
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11 vuotta sitten |
AlexVinS
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ac2896da42
Implemented SDL2 unicode input. Hotkeys are sill broken.
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11 vuotta sitten |
beegee1
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30bcec42c6
- Renamed client/BattleInterface to client/battle and client/UIFramework to client/gui
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12 vuotta sitten |