Histórico de Commits

Autor SHA1 Mensagem Data
  mateuszb 3844c45441 small helpful function há 18 anos atrás
  mateuszb d5a4dcc6cd * CPU usage decreased há 18 anos atrás
  mateuszb 4a655a0ad1 small changes há 18 anos atrás
  mateuszb f0e2f1d205 * memory usage significantly decreased (now it's about half of what was before ;]) há 18 anos atrás
  mateuszb 2f6ec1f7eb * better new hero initialization há 18 anos atrás
  Michał W. Urbańczyk 85e45df6d1 Little bugfix in hero picking. há 18 anos atrás
  Michał W. Urbańczyk ec072972ee * hopefully last bugfix for Pandora's Box há 18 anos atrás
  mateuszb 2b91d6129b small refactoring in mapHandler, first part of object-to-screen blitting (8bpp with alpha to 24bpp/32bpp without alpha) that will improve speed and memory usage (faster flag color selecting, 8bpp instead of 32bpp defHandlers, no need of secondAlphaTransform) há 18 anos atrás
  Michał W. Urbańczyk 7942f97870 * better há 18 anos atrás
  Michał W. Urbańczyk a89b4e2c59 * [feature] giving starting hero há 18 anos atrás
  mateuszb 96734fafa1 general code improvements há 18 anos atrás
  Michał W. Urbańczyk fe5bcc19cf * redone def info handling há 18 anos atrás
  mateuszb 21ec0b77d4 code cleanups, etc. há 18 anos atrás
  Michał W. Urbańczyk bd7d5d2687 * removed useless but slowing def handling code há 18 anos atrás
  Michał W. Urbańczyk 847126f57a * close button properly closes (same does 'q' key) há 18 anos atrás
  mateuszb 974d27aacc small improvements, bugfixes etc. há 18 anos atrás
  mateuszb 7968aebe1a bugfix, a bit more of hero window há 18 anos atrás
  mateuszb a4e4c97776 possibly handles all H3 maps inculding RoE há 18 anos atrás
  mateuszb ef90e6140f hero animation speed now independent há 18 anos atrás
  mateuszb d116caeb26 some improvements in map randomizing, most things done. If you want to do sth with this, do it ;]. há 18 anos atrás
  Michał W. Urbańczyk 7db86e5f9e * code reorganization (posiekałem potwora!) há 18 anos atrás
  mateuszb e12976a9fe small update há 18 anos atrás
  mateuszb c1a2a93a2d some stuff on randomizing cregens. Needs a lot of polishing, wirting unwritten funcs, checking ranges and behavoiurs, tests, etc... há 18 anos atrás
  mateuszb f7d3089174 static FoW há 18 anos atrás
  mateuszb 7c0f9afc9f correct detection of blocked pos after disappearing objects and hero movement há 18 anos atrás
  mateuszb ea8ab56cea * recalculationg positions for blocked/visitable há 18 anos atrás
  mateuszb b226540775 deleting objects, a bit of hero randomizing há 18 anos atrás
  Michał W. Urbańczyk 736af28c05 Working windmill, water wheel, mystical garden (not tested). há 18 anos atrás
  mateuszb d8103fd242 * part of new object randomizing; make it work (I mean moving the last hero on your Arrogance2 - it doesn't wotk and I don't know why) há 18 anos atrás
  Michał W. Urbańczyk 556311c9ab Partially done object scripting and interactions. há 18 anos atrás