Commit History

Author SHA1 Message Date
  Konstantin 7a5775a9f9 vcmi: use std::optional 2 years ago
  Andrey Filipenkov 3602645a30 improve iterating over EPathfindingLayer 2 years ago
  Ivan Savenko 908e6892f3 Removed CGHeroInstance::getPosition pseudo-override 2 years ago
  Tomasz Zieliński 97a94ce61e Handle Tile by reference instead of pointer 3 years ago
  Tomasz Zieliński 494b0f0226 First version that compiles 3 years ago
  DjWarmonger 7ba271edf1 Rotation rebase2 (#912) 3 years ago
  Nordsoft91 aaa07e4d2e New terrain support - part 1 (#755) 3 years ago
  Andrii Danylchenko 3fa7e0976f Nullkiller: update / fix build, core changes required for Nullkiller AI 4 years ago
  Dmitry Orlov 5e0023704b Fix PQ issues while calculating paths 5 years ago
  Andrii Danylchenko f76c6c2300 Remove a few more usages of thread shared ai and cb 6 years ago
  Andrii Danylchenko 881e7f2061 AI pathfinding: use own FuzzyHelper for each storage to allow parallel processing without cuncarrent access 6 years ago
  Andrii Danylchenko 675406589c AI pathfinding calculated in parallel 6 years ago
  Andrii Danylchenko 35f696b695 AI pathfinding const api and updatePaths 6 years ago
  Andrii Danylchenko 5454848938 AI: extract pathfinding special actions and rules to separate files 6 years ago
  Andrii Danylchenko c96be75f41 AI: optimizae explore logically, reduce amount of scanned tiles during full map scan for new exploration point 6 years ago
  AlexVinS da20aa2388 Use the same cost value in Pathfinder and fuzzy evaluations. 6 years ago
  AlexVinS 4b5910c2f4 VCAI performance improvements 6 years ago
  Andrii Danylchenko 8fee46de7c AI: town portal support 6 years ago
  AlexVinS f1cd4656ff Fixed warnings. 6 years ago
  Andrii Danylchenko 04047d0a1a AI: refactor explore further 6 years ago
  Andrii Danylchenko 5d022ba77c AI: CompleteQuest goal and summon boat spell support 6 years ago
  DJWarmonger f4a8a1294e Optimizations based on MSVS profiler. 6 years ago
  Andrii Danylchenko e1b922f7b8 AI goals refactoring (#524) 6 years ago
  Andrii Danylchenko d5b26d9592 AI pathfinding: fix getPathsToTile for water tiles 7 years ago
  Andrii Danylchenko 72aff02418 AI pathfinding: buy boat 7 years ago
  AlexVinS be45c8cb43 Updated C::B projects, fixed a few warnings 7 years ago
  Andrii Danylchenko f327c46fa3 AI pathfinding: rename and add const to functions 7 years ago
  Andrii Danylchenko 49c872e4ec AI: replace SectorMap with new PathfinderManager 7 years ago