Konstantin
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7a5775a9f9
vcmi: use std::optional
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2 yıl önce |
Ivan Savenko
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5b658462a1
Renamed army formation enum value
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2 yıl önce |
Ivan Savenko
|
3738171b21
Refactoring of H3M loader to make HotA format support easier
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2 yıl önce |
Ivan Savenko
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63b197b78a
Converted attributes to use c++17 functionality
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2 yıl önce |
Konstantin
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4da97682be
vcmi: remove code duplication for native terrain
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2 yıl önce |
Konstantin
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0f5f4c69ec
vcmi: specialize native terrain entity
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2 yıl önce |
Konstantin
|
11b237a23c
vcmi: massive refactoring v1
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2 yıl önce |
Ivan Savenko
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383387ef29
Integrated defaultMods into mod system
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2 yıl önce |
Konstantin
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4c4498b22a
vcmi: modernize rest of lib
|
2 yıl önce |
Konstantin
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34a26580a7
vcmi: skill-agnostic resistance
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2 yıl önce |
Dydzio
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e48a4185ed
Use config values from new settings
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2 yıl önce |
Dydzio
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685d63603d
Merge branch 'develop' into creature-numeric-quantities
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2 yıl önce |
Ivan Savenko
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d2b837b116
All creature-related texts go through translator
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2 yıl önce |
Dydzio
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8248feebf7
Implement numeric creature descriptions with config toggle on/off
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2 yıl önce |
Ivan Savenko
|
eb20a4b208
Merge remote-tracking branch 'vcmi/develop' into warnings_fix
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2 yıl önce |
Ivan Savenko
|
26985600b2
Fixed several more cases of incorrect scope for identifiers resolving
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2 yıl önce |
Ivan Savenko
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fb6b3c31e8
Renamed UNUSED -> MAYBE_UNUSED macro to match c++17 attribute name
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2 yıl önce |
Ivan Savenko
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2cbe6bcb47
Added common method to get names of hardcoded mod scopes
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2 yıl önce |
Andrii Danylchenko
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8b964be71f
Merge pull request #1111 from GermanAizek/develop
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2 yıl önce |
lainon
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7fdad4e0f6
Code refactor following C++ standard and condition fixes
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2 yıl önce |
nordsoft
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0f35082024
Fix crash with objects belonging players without state
|
3 yıl önce |
nordsoft
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9fb5d0e726
Fix stackinstance deserialization
|
3 yıl önce |
Andrey Filipenkov
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ff635edc0b
wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined
|
3 yıl önce |
Dmitry Orlov
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8cae3398ba
Feature: Army Management Shortcuts should work as in HD+ Mod
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3 yıl önce |
Dmitry Orlov
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30b879ae5d
Fixed: duplicated bonusing building. Improved: opposite bonus propagation
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4 yıl önce |
Dmitry Orlov
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25d9ea1ddf
Feature: Opposite Side Limiter
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4 yıl önce |
Andrii Danylchenko
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d47564955e
Nullkiller: fix/refactor temporary bonus nodes, fix gather army quest completion
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4 yıl önce |
Andrii Danylchenko
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70ed3f55a5
Nullkiller: replace a hack with temporary bonus node concept
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4 yıl önce |
AlexVinS
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ecaa9f5d0b
Entities redesign and a few ERM features
|
7 yıl önce |
Dmitry Orlov
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39de2f6435
Fix: Morale bonus should be shown correctly
|
5 yıl önce |