コミット履歴

作者 SHA1 メッセージ 日付
  OnionKnight 0a96decf87 * Fixed the artifact screen completely, hopefully. Structural overhaul of the CArtPlace and CArtifactsOfHero classes, and I had to add a new server message SetArtifact to deal with things properly. The only thing that differs from H3 now is that you can't have gaps of empty slots in the backpack. 16 年 前
  Michał W. Urbańczyk a3bfde9a41 Hopefully fixed #261, #263, #246. 16 年 前
  Michał W. Urbańczyk 7f97a56a28 Fixed crash on casting spell. Fixed giving resources from towns. Version set to 0.74c. Incremented save format version. 16 年 前
  Michał W. Urbańczyk 8f217c5cdf Fixed #50, #191, minor 16 年 前
  DjWarmonger adf3c9fd4b Resolved bugs #76 and #168 which always gave same heroes in tavern. 16 年 前
  Michał W. Urbańczyk a6f61e33bd * restored 0.74 savegames compatibility (for easier reproducing reported issues) 16 年 前
  DjWarmonger a2e9e351e1 Fixed wrong call in issue #208. 16 年 前
  DjWarmonger 7a622c6858 Minor fix for last revision. 16 年 前
  DjWarmonger e1c793068d 1.Support for Skyship - revealing entire map 16 年 前
  OnionKnight 2b1f395c70 * Minor bug fix for previous fix when transferring artifacts from one hero backpack to another. 16 年 前
  OnionKnight 64a72c39cb * Fixed bug 101, placing artifacts in specific slots in the backpack. Cleaned up swapArtifacts() to use more descriptive names as well. 16 年 前
  mateuszb db4ee5844f * implemented 206 and 207 from mantis 16 年 前
  DjWarmonger 882ae5a53a Fixed bug #208 - lookout tower (and possibly other structures) update map view when built. 16 年 前
  DjWarmonger bf7dfca6f5 Fixed bug #203 - no neutral town growth 16 年 前
  DjWarmonger ddd755c0c1 1.Removed unused code from hero handler 16 年 前
  mateuszb f109c51f7f * bug 146 fixed 16 年 前
  mateuszb dd7991c541 * fix for bug 170 16 年 前
  Frank Zago b02d4c1c2f (linux) Manage one directory per user for save games and config. 16 年 前
  Frank Zago 668b203486 Work with full file paths instead of partial ones. 16 年 前
  DjWarmonger 60085e2249 Fixed bug 116 - constructing bonusing buildings will now affect town heroes. 16 年 前
  Michał W. Urbańczyk fe7ef6bbe1 Smart map object serialization over net. 16 年 前
  DjWarmonger 9792c64cbf Fixed bug #71. Little redesign of town buildings handling. 16 年 前
  Frank Zago 1609b8fdb9 Made all paths dependent on DATA_DIR, USER_DIR, BIN_DIR or LIB_DIR. Data access can now be separated from saved games and binaries. 16 年 前
  mateuszb 540e15d4ea * when active stack is killed by spell, game behaves properly 16 年 前
  mateuszb 7382314dfd * battle should now end automatically when last stack of one of sides is killed by a spell 16 年 前
  DjWarmonger 55925e0eea 1.Fixes for RazeStructures net packs. 16 年 前
  mateuszb 9a1669b926 * animation of catapult 16 年 前
  Michał W. Urbańczyk 307c20e7dc * fixed crash on clicking on the map frame 16 年 前
  mateuszb e9c991a180 * compilation fixes (I didn't test everything, I hope it works) 16 年 前
  DjWarmonger 91b4212c5f Support for Magic Spring 16 年 前