Commit historia

Upphovsman SHA1 Meddelande Datum
  Ivan Savenko 0afdfa529c Moved all object-related files to lib/mapObjects directory. 11 år sedan
  karol57 dd33fd51a8 int3 dist2d microoptimization 11 år sedan
  alexvins 9cac0af7be [Spells] More spell related refactoring 11 år sedan
  alexvins 065b8366fb [Spells] Added basic support for icons and sounds 11 år sedan
  alexvins 4203d69525 Part 2 of new spell configuration 11 år sedan
  beegee1 86b7feeab3 - Fixed mantis #1248 12 år sedan
  Ivan Savenko 6cb3cb006d Several minor fixes/features 12 år sedan
  Ivan Savenko 6bee105d7d Some refactoring of text display widgets: 12 år sedan
  Michał W. Urbańczyk a1f545792b Compile fixes specific for VS 2012" 12 år sedan
  Ivan Savenko f82122d9be second part of c++11 update. gcc 4.5 and VS 2010 are no longer supported 12 år sedan
  Ivan Savenko 2b45e13c5c c++03 -> c++11 switch: 12 år sedan
  beegee1 30bcec42c6 - Renamed client/BattleInterface to client/battle and client/UIFramework to client/gui 12 år sedan
  stopiccot f2309d70dd replaced extern SDL_Surface* X; all over the code with single header 12 år sedan
  mateuszb 9e00090c42 * refactoring, a few intriguing problems remain 12 år sedan
  mateuszb 86dc9386d6 * refactoring, including a generic solution for IDs 12 år sedan
  Michał W. Urbańczyk a96f03e947 Crashes realted to illegal access to enemy hero data should be fixed, including #1178. 12 år sedan
  Michał W. Urbańczyk fa3d32925e A patch from Gernsworth that fixes #166. CGStatusBar is extended to support alignment, old CStatusBar class is removed. 13 år sedan
  Ivan Savenko b5ebf443fc - all fonts handling is now in new file, UIFramework/Fonts.cpp/h 13 år sedan
  beegee1 c336abcf4a * Added RMG tab to pregame(disabled by default, activate with: enableRMG=true in settings.json) * Fixed tab intendation * Renamed colors to more comprehensible names 13 år sedan
  mateuszb 099e6bf776 * implemented #1111 13 år sedan
  Ivan Savenko 07f9cb16c5 - spellbook fix (#1110) 13 år sedan
  Michał W. Urbańczyk 62e63d45b1 Work in progress on BattleAI. Related changes: 13 år sedan
  Michał W. Urbańczyk d390113c23 * New files for lib: CBattleCallback.cpp and CBattleCallback.h 13 år sedan
  Ivan Savenko 2d8a15f27c - all windows except for pregame\battles are now CWindowObject-based 13 år sedan
  Ivan Savenko d60f2d57a0 - first part of CIntObject API clean-up. 13 år sedan
  beegee1 156aa6e4d9 * Updated class - file - handling 14 år sedan
  beegee1 2f5d6f2684 * CHexField renamed to CBattleHex 14 år sedan
  beegee1 7f04ed990b Major refactoring. First part: BattleInterface 14 år sedan
  DjWarmonger e5c11385cd Fixed #293 14 år sedan
  Michał W. Urbańczyk b4144dc616 Callback jugglery, part 1. 14 år sedan