Commit History

Author SHA1 Message Date
  Ivan Savenko 0b126ebc8b Merge branch 'vcmi/master' into 'vcmi/develop' 5 months ago
  Ivan Savenko e0adbb3237 Fix calculating of total cost if hero has non-max amount of points 6 months ago
  Ivan Savenko 645b95ba02 Renamed `LibClasses * VLC` to `GameLibrary * LIBRARY` 8 months ago
  Ivan Savenko 156de5b17e Added GameInstance class 8 months ago
  Ivan Savenko ffd37a8fa8 Removed CGI in favor of VLC. Map handle is for now global variable 8 months ago
  Ivan Savenko f657e85305 Integrated CClientState into GameEngine class 8 months ago
  Ivan Savenko cacceda950 Renamed CGuiHandler to GameEngine 8 months ago
  Ivan Savenko 0548f325e4 Merge branch 'master' into 'develop' 8 months ago
  Ivan Savenko f7f94bb7dc Remove old code 8 months ago
  Ivan Savenko 31e627f128 Remove screen2 and screenBuf global variables 8 months ago
  Ivan Savenko 2468ab54ea Show total movement cost for multi-turn paths 8 months ago
  Ivan Savenko 7803f7a972 Clicking on blocked tile of a visitable object now builds a path to it 8 months ago
  Ivan Savenko c5a75b20ad Merge pull request #5352 from IvanSavenko/assets_generation 8 months ago
  Ivan Savenko cca4c0888c In-memory assets generation 8 months ago
  Ivan Savenko 6957ac33b6 Fix excessive paths updates when using Fly/Water Walk 8 months ago
  Ivan Savenko 32391dc7a9 Pathfinder cache is now stored separately per playerBlocked 9 months ago
  Laserlicht 1fb5301750 remove test 10 months ago
  Ivan Savenko e93a060500 Merge branch 'vcmi/beta' into 'vcmi/develop' 1 year ago
  Dydzio c6edd615ac Block possibility to move hero if shift-clicking on path end 1 year ago
  Ivan Savenko 8225eb454e Added GameSettings to gamestate, potentially allowing to define game 1 year ago
  Ivan Savenko 748a3a1b64 Fixed minimap generation when upscaled mode is used 1 year ago
  Ivan Savenko 79c55bc898 Merge pull request #4425 from IvanSavenko/ui_cleanup 1 year ago
  Ivan Savenko 9fba3d97f1 Renamed & unified OBJECT_CONSTRUCTION macro set 1 year ago
  Laserlicht 0e28791075 scroll only if in focus 1 year ago
  Ivan Savenko b7391f49f6 Merge branch 'vcmi/master' into 'vcmi/develop' 1 year ago
  Ivan Savenko dde5cea601 Fix activation of world view on end turn in multiplayer 1 year ago
  Ivan Savenko 1aa391fdf8 Split CGeneralTextHandler file into 1 file per class form 1 year ago
  Ivan Savenko 0d6ec0d224 Reviewed usage of EBlitMode, now specified clearly in all cases 1 year ago
  Ivan Savenko 920a39844b Unified naming of method to recolor UI element to current player scheme 1 year ago
  Ivan Savenko 7328c9ffd6 Fix path and music not updating on new turn 1 year ago