Commit History

Author SHA1 Message Date
  MichalZr6 ecdd394bb1 Use BattleHex as const ref wherever possible 10 months ago
  MichalZr6 dbe82b94f6 Changes following review: 10 months ago
  MichalZr6 dad6437661 Refactor BattleHex, remake the use of precomputed neighbouring tiles containers. 10 months ago
  MichalZr6 7a8edff419 minor fixes 11 months ago
  MichalZr6 e3516120d8 Refactor destructibleEnemyTurns 11 months ago
  Andrii Danylchenko 8cdfa26fb5 BattleAI: fix bait for archers when need to go long way 1 year ago
  Ivan Savenko 2a05fbdd50 Unified handling of battle sides ID's 1 year ago
  Johannes Schauer Marin Rodrigues a1a5bc28c2 convert line endings from CRLF (Windows) to LF (Linux/Unix) 2 years ago
  Konstantin cb26bedd17 fix #1621 2 years ago
  Konstantin 93c2bbf9ab vcmi: modernize lib/battle 2 years ago
  Andrey Filipenkov ff635edc0b wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined 3 years ago
  AlexVinS 0b70baa95e Spells configuration version 2 (effect-based) 8 years ago
  ArseniyShestakov 5dfb7a5771 Merge pull request #317 from vcmi/attackerOwned 8 years ago
  Dydzio ef2ff0c752 Precompiled header path also needs fix 8 years ago
  AlexVinS 4f8c7bd4bb CStack refactoring 8 years ago
  Arseniy Shestakov 2ce02202c1 Fix more includes and move SideInBattle / SiegeInfo into battle 8 years ago
  FeniksFire 8ccdda6d2d Improve formatting, update other config information about includes. 8 years ago
  FeniksFire 221386a39d Refactoring. 8 years ago