Histórico de Commits

Autor SHA1 Mensagem Data
  Ivan Savenko 5c4ce61d57 Fix handling of double-wide creatures by BattleAI há 5 meses atrás
  Ivan Savenko 645b95ba02 Renamed `LibClasses * VLC` to `GameLibrary * LIBRARY` há 9 meses atrás
  MichalZr6 30bd975f95 Use unit->getHexes() há 10 meses atrás
  MichalZr6 ecdd394bb1 Use BattleHex as const ref wherever possible há 10 meses atrás
  Ivan Savenko 5bfc837a8f Fix regressions from battlehex PR (mostly related to towers) há 10 meses atrás
  Ivan Savenko 3b35c679ce Optimize Unit::getHexes method há 10 meses atrás
  MichalZr6 dbe82b94f6 Changes following review: há 10 meses atrás
  MichalZr6 dad6437661 Refactor BattleHex, remake the use of precomputed neighbouring tiles containers. há 10 meses atrás
  MichalZr6 ac8104d56d SonarCloud recomendations. há 10 meses atrás
  MichalZr6 44a645b5e0 use bitset for presenceFlags and steady_clock for measurments há 11 meses atrás
  MichalZr6 794595184e use class scope static instead of function scope há 11 meses atrás
  MichalZr6 fb9a3da651 Unit.cpp refactor and some other minor changes há 11 meses atrás
  MichalZr6 78845706c9 GetClosestTile refactor há 1 ano atrás
  MichalZr6 5f799d41b3 Use cached neighbouring tiles where possible há 1 ano atrás
  MichalZr6 a99274d72e BattleHexArray - new container for BattleHexes há 1 ano atrás
  Ivan Savenko 2a05fbdd50 Unified handling of battle sides ID's há 1 ano atrás
  Ivan Savenko 1aa391fdf8 Split CGeneralTextHandler file into 1 file per class form há 1 ano atrás
  Ivan Savenko 09e42cd9df Remove magic number há 2 anos atrás
  Ivan Savenko 86a3806bec MetaString refactor to eliminate integer usage for identifiers há 2 anos atrás
  Ivan Savenko 8f25f1fd4b Serialize identifiers without implicit conversion to int há 2 anos atrás
  Ivan Savenko b88a8da4e8 Split off some netpack structures into separate files há 2 anos atrás
  Ivan Savenko 56d69e790b Renamed MetaString methods to more logical names há 2 anos atrás
  Ivan Savenko 2636a0dcc3 Moved MetaString to a new file há 2 anos atrás
  Konstantin 4da97682be vcmi: remove code duplication for native terrain há 2 anos atrás
  Konstantin 0f5f4c69ec vcmi: specialize native terrain entity há 2 anos atrás
  Konstantin 93c2bbf9ab vcmi: modernize lib/battle há 2 anos atrás
  Andrey Filipenkov ff635edc0b wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined há 3 anos atrás
  Andrii Danylchenko 3614330b3d moat bypass when no targets to attack há 5 anos atrás
  AlexVinS 0b70baa95e Spells configuration version 2 (effect-based) há 8 anos atrás