Commit történet

Szerző SHA1 Üzenet Dátum
  Ivan Savenko c6cc6e6301 Large changeset, first part of editing H3 objects via mods feature. Changes: 12 éve
  Michał W. Urbańczyk e8354908c3 Big change: Introduced new mechanism to handle queries. It should not cause any visible changes ATM apart from fixing several long-standing bugs realted to handling post-visit/battle/levelup callback, including infamous creature bank issues: #955, #1053, #1063, #1191. Needs testing. 12 éve
  beegee1 03c2aa9153 - Refactored CMapEditManager(added structure for undo functionality) - Refactored CMap(terrain pointer is private, safe access via getTile) 12 éve
  beegee1 c10266ed97 - Reduced complexity to use the CMapGenerator(simpler interface) - Removed h3m.txt and tchar_amigaos4.h 12 éve
  beegee1 f10ba48c77 - Fully integrated new logging API(ERM, Editor, missing parts) - Removed old logger 12 éve
  beegee1 e6bb9d3887 - Integrated the logger API into the ERM project 12 éve
  beegee1 abf96a5b66 - Integrated the logging API into the AI subprojects - Added macros for tracing the control flow - Added methods isDebug/TraceEnabled for performance-critical sections 12 éve
  beegee1 c7c2686379 - Integrated the logging API into the client and the lib - Remove some more comments and switched to /// style - Fixed recursive locks - Added Global.h to CMakeLists(now visible in qt-creator) - Removed usage of shared_mutex - Added unique_ptr to CLogger targets 12 éve
  Ivan Savenko 0d3ec3c6da clang compile\warning fixes 12 éve
  beegee1 0baa261dfc - Implemented the new logging API(not used currently) - Added lock typedefs to Global.h - Some layout updates to Global.h 12 éve
  Ivan Savenko b4e54f76ea - split heroes.json in manner similar to creatures\factions 12 éve
  Ivan Savenko 5a8787b74d - fixed some compiler warnings, gcc\clang work fine 12 éve
  mateuszb d540723739 * refactoring 12 éve
  Michał W. Urbańczyk 2f39db2375 Hero portraits in campaign bonus selection. 12 éve
  mateuszb af5287c193 * fixed opening custom campaign selection window 13 éve
  DjWarmonger e63747d2d2 Fixed #860 and #1169 13 éve
  mateuszb 8769f67c5d * JsonReader can convert to enums 13 éve
  beegee1 1cab54b87a - Fixed bug when starting random map with 1 player - Refactoring - Fixed compile bug - Heroes can be selected in map selection screen(RMG map) - Main town gen 13 éve
  beegee1 0311e5e6f5 - Added basic mock/test generation - Added stub for terrain editing 13 éve
  beegee1 c05c05962d * Fixed bug #1142 (GCC 4.7.0 and 4.7.1 aren't supported) 13 éve
  Ivan Savenko f113f9573d - CPack support. Works on my side, needs tweaks for Win 13 éve
  mateuszb 652ea4036e * artifact bonuses are read from config file now 13 éve
  mateuszb 657ed41088 * fixed bug in campaigns 13 éve
  Michał W. Urbańczyk 95b866c131 * Further work on Battle AI. Now it is able to cast a number of offensive spells. Battle callback exposes more spell-casting info. 13 éve
  Michał W. Urbańczyk 62e63d45b1 Work in progress on BattleAI. Related changes: 13 éve
  mateuszb 473fbb4a31 * check for boost version before using thread v3 (brings back compatibility for boost 1.49 and older) 13 éve
  alexvins 369f0ae9c6 [PLATFORM] MinGW support added 13 éve
  Ivan Savenko d69f4b7632 - build system update 13 éve
  Michał W. Urbańczyk d390113c23 * New files for lib: CBattleCallback.cpp and CBattleCallback.h 13 éve
  Ivan Savenko deb22b3674 - (linux) use empty video player if av_register_protocol function was not found 13 éve