커밋 기록

작성자 SHA1 메시지 날짜
  Ivan Savenko 0c5be52a42 Win/loss conditions based on logical expressions, yet another large 11 년 전
  beegee1 69eee05ccc - Partially fixed mantis #1065 (Gate with hex 95 can't be attacked) 12 년 전
  beegee1 2d095cf20a - Fixed days without castle counter 12 년 전
  beegee1 3e4407593f - Refactoring for checking victory/loss conditions (use enum class instead of magic numbers) 12 년 전
  Ivan Savenko 3560bbb7f3 two patches/pull requests from janisozaur 12 년 전
  Ivan Savenko 55577d0ac4 - fixed missing DLL_LINKAGE 12 년 전
  Michał W. Urbańczyk fde8c71c5e Fixed setting -1 as hero direction that was causing crashes, like #1488. 12 년 전
  Michał W. Urbańczyk 0abbe71b25 Merged fixes from the branch. 12 년 전
  Michał W. Urbańczyk 0e5a59e2a5 Changes related to #1444 — fixing affected savegames, assert to detect when things go wrong. 12 년 전
  Ivan Savenko 208df34fc2 bigfixing & new file: launcher/jsonutils.cpp 12 년 전
  DjWarmonger 39f9069ed9 Implemented deterministic secondary skills, #1166. 12 년 전
  Michał W. Urbańczyk ab042aa685 Boat will be removed when hero is defeated on water. 12 년 전
  DjWarmonger 99352a7220 Fixed crashes when clone dies #1357, #1441. 12 년 전
  Ivan Savenko 5654fef901 - ZipArchive namespace for operations with zip archives, located in CZipLoader.h/cpp. 12 년 전
  Michał W. Urbańczyk 3b42cff3ec #1409 should not crash anymore. 12 년 전
  Ivan Savenko c81a31c74a - catapult attacks should be identical to H3 12 년 전
  DjWarmonger 5f310aa20f Fixed all issues with Resurrection: #123, #1358 12 년 전
  DjWarmonger 66d6aebe32 Fixed all the issues with Quests, #828 and #1223. 12 년 전
  Michał W. Urbańczyk d8a27d8f3c Refactored player-specific data into single struct BattleState. 12 년 전
  Michał W. Urbańczyk 4576719abe Visual Studio 2013 Preview compile fixes: 12 년 전
  Ivan Savenko f82122d9be second part of c++11 update. gcc 4.5 and VS 2010 are no longer supported 12 년 전
  Ivan Savenko 2b45e13c5c c++03 -> c++11 switch: 12 년 전
  Michał W. Urbańczyk c85829a00c * creature window prints morale/luck for actual stack in battle (CStack), not stack as seen in hero screen (CStackInstance), fixes #1264 12 년 전
  Michał W. Urbańczyk be7c2bd07f CGHeroInstance* can be serialized over network even when hero has been defeated. Strongly typed hero type ID introduced. 12 년 전
  Michał W. Urbańczyk d30571aa4d AI won't access enemy heroes' objects that went under FoW. Fixes #1235. 12 년 전
  Michał W. Urbańczyk e8354908c3 Big change: Introduced new mechanism to handle queries. It should not cause any visible changes ATM apart from fixing several long-standing bugs realted to handling post-visit/battle/levelup callback, including infamous creature bank issues: #955, #1053, #1063, #1191. Needs testing. 12 년 전
  beegee1 c7c2686379 - Integrated the logging API into the client and the lib - Remove some more comments and switched to /// style - Fixed recursive locks - Added Global.h to CMakeLists(now visible in qt-creator) - Removed usage of shared_mutex - Added unique_ptr to CLogger targets 12 년 전
  beegee1 ee51c5beb5 - Renamed /lib subfolders to lowercase 12 년 전
  Ivan Savenko c4c592b773 - bugfixing: #1243, #1227, #1241, #1236, #1233 12 년 전
  DjWarmonger ca8182f80f Fixed #1133. 12 년 전