Commit Verlauf

Autor SHA1 Nachricht Datum
  Ivan Savenko 0ca9f64573 Next part of town configuration: vor 13 Jahren
  Michał W. Urbańczyk 5a157290d9 Fixed crash occurring after casting Armageddon and killing all stacks. vor 13 Jahren
  Michał W. Urbańczyk 6530e7a1e1 * servers will not allow using out-of-range slots ( #1061 ) vor 13 Jahren
  Michał W. Urbańczyk 38b6435ee4 Shackles of War implementation uses bonus system propagation instead of looking into enemy hero. Silences some warnings. vor 13 Jahren
  Michał W. Urbańczyk 0b85cfaf78 Fix for #1058. vor 13 Jahren
  Michał W. Urbańczyk 830d94064e Fixed #1056, #1057 and #1058. vor 13 Jahren
  Michał W. Urbańczyk a14f381d48 Fixed #1055 - hang when creature performed automatic (not controleld by player) action. vor 13 Jahren
  Michał W. Urbańczyk 7c09f73402 * INFINITE_DIST is now enum, it should cause least trouble that way. Uh, it's so hard to fight magic values these days. vor 13 Jahren
  Ivan Savenko d5f29d134f - create temporary when INFINITE_DIST passed by reference. Should work with MSVC as well :) vor 13 Jahren
  DjWarmonger 002844b376 Compile fix. Sorry, Ivan :P vor 13 Jahren
  Ivan Savenko d69f4b7632 - build system update vor 13 Jahren
  Michał W. Urbańczyk d390113c23 * New files for lib: CBattleCallback.cpp and CBattleCallback.h vor 13 Jahren