Ivan Savenko
							
						 | 
						
							
							
								0cae259f53
							
							Most of rendering in BattleInt is done via canvas
						 | 
						2 years ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								7a6ad671ab
							
							Separated battle control panel into new class, refactoring of
						 | 
						3 years ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								38b8fc0af8
							
							Formatting: space -> tabs
						 | 
						3 years ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								4af9bc2461
							
							Music: remember playback position of music tracks
						 | 
						3 years ago | 
					
				
					
						
							
								   Andrey Filipenkov
							
						 | 
						
							
							
								beeef8527f
							
							Apply suggestions from code review
						 | 
						3 years ago | 
					
				
					
						
							
								   Andrey Filipenkov
							
						 | 
						
							
							
								81dec1405f
							
							fix typo: purhase -> purchase
						 | 
						3 years ago | 
					
				
					
						
							
								   Andrey Filipenkov
							
						 | 
						
							
							
								a320af837d
							
							fix includes in client subdirectories
						 | 
						3 years ago | 
					
				
					
						
							
								   Andrey Filipenkov
							
						 | 
						
							
							
								0163190ac5
							
							move hardcoded strings to JSON file
						 | 
						3 years ago | 
					
				
					
						
							
								   Andrey Filipenkov
							
						 | 
						
							
							
								90d355dd05
							
							check availability only of town creatures
						 | 
						3 years ago | 
					
				
					
						
							
								   Andrey Filipenkov
							
						 | 
						
							
							
								a0832c39f9
							
							show message instead of the Quick Recruit dialog when there're no creatures in town
						 | 
						3 years ago | 
					
				
					
						
							
								   AlexVinS
							
						 | 
						
							
							
								483a4689ce
							
							Fixes for code review issues
						 | 
						4 years ago | 
					
				
					
						
							
								   AlexVinS
							
						 | 
						
							
							
								ecaa9f5d0b
							
							Entities redesign and a few ERM features
						 | 
						7 years ago | 
					
				
					
						
							
								   Dmitry Orlov
							
						 | 
						
							
							
								d6a4767865
							
							Mod system improvement: Patch 2
						 | 
						5 years ago | 
					
				
					
						
							
								   Dmitry Orlov
							
						 | 
						
							
							
								934c4e511d
							
							Special buildings support : Patch 1
						 | 
						5 years ago | 
					
				
					
						
							
								   Dmitry Orlov
							
						 | 
						
							
							
								f4816b0824
							
							Mod system improvement Part I : Special buildings should work in the modders towns
						 | 
						5 years ago | 
					
				
					
						
							
								   John Bolton
							
						 | 
						
							
							
								c61bae4060
							
							Fixed RETURN_IF_BATTLE(). Undid disabled warnings. Fixed indentation.
						 | 
						5 years ago | 
					
				
					
						
							
								   John Bolton
							
						 | 
						
							
							
								a05ae78e67
							
							Fixed lots of warnings.
						 | 
						5 years ago | 
					
				
					
						
							
								   AlexVinS
							
						 | 
						
							
							
								614cde4a55
							
							Fixed two memory leaks
						 | 
						7 years ago | 
					
				
					
						
							
								   Dydzio
							
						 | 
						
							
							
								22ce535a2a
							
							Fix not responding statusbar
						 | 
						7 years ago | 
					
				
					
						
							
								   KasyanDiGris
							
						 | 
						
							
							
								fa5a14e2d8
							
							Stabilize vcmi (#488)
						 | 
						7 years ago | 
					
				
					
						
							
								   yupinov
							
						 | 
						
							
							
								b56f862094
							
							Yog is not able to buy a spellbook in his campaign anymore, as intended (#472)
						 | 
						7 years ago | 
					
				
					
						
							
								   Alexander Shishkin
							
						 | 
						
							
							
								75f8c8b29a
							
							Gui cleanup4 (#446)
						 | 
						7 years ago | 
					
				
					
						
							
								   Alexander Shishkin
							
						 | 
						
							
							
								5c09f751b3
							
							Gui cleanup3 - UI refactoring to use smart pointers (#440)
						 | 
						7 years ago | 
					
				
					
						
							
								   Raphnalor
							
						 | 
						
							
							
								0f00dbf8cf
							
							Fix highlighting of a selected bonus for campaign. (#432)
						 | 
						7 years ago | 
					
				
					
						
							
								   AlexVinS
							
						 | 
						
							
							
								0b70baa95e
							
							Spells configuration version 2 (effect-based)
						 | 
						8 years ago | 
					
				
					
						
							
								   FeniksFire
							
						 | 
						
							
							
								1331c81a8b
							
							Update graphics for QuickRecruitmentWindow
						 | 
						7 years ago | 
					
				
					
						
							
								   AlexVinS
							
						 | 
						
							
							
								39194a0629
							
							Merge branch 'SplittingShortcuts' into develop
						 | 
						8 years ago | 
					
				
					
						
							
								   FeniksFire
							
						 | 
						
							
							
								3c3aaa7bb5
							
							Improvement quick recruitment window
						 | 
						8 years ago | 
					
				
					
						
							
								   FeniksFire
							
						 | 
						
							
							
								f2b7c85811
							
							Adding object construction macro with parameter
						 | 
						8 years ago | 
					
				
					
						
							
								   FeniksFire
							
						 | 
						
							
							
								a4f701014b
							
							Quick Army Purhase in Town Screen
						 | 
						8 years ago |