Commit History

Author SHA1 Message Date
  AlexVinS 365c64a345 use CAnimImage for world view legend 9 years ago
  AlexVinS b6a2323e01 SDL1 wipe, part 2. Untested. 10 years ago
  AlexVinS dca1e28bc1 SDL1 wipe, part 1. Untested. 10 years ago
  DjWarmonger 1d34d15983 Compilation fixes. 10 years ago
  Fay df419e23c0 Fixed recoloring filler background to correct player color after game reload; 10 years ago
  Fay 794c03792a Added empty background below world view panel for better compat with higher resolutions; 10 years ago
  Fay e3dc37fece Fixed hotkeys in world view mode (added missing hotkeys + disabled non-world-view hotkeys); 10 years ago
  Fay 8e840d2c30 Changed map surface-cache key from int to intptr_t; 10 years ago
  Fay 3823631a57 Fixed recoloring world view panel info icons after current player change; 10 years ago
  Fay 4b248c2762 World view impl -- initial; 10 years ago
  DjWarmonger c538370c5d Players will be always able to see their owned heroes and other objects. Fixes #1959. 10 years ago
  DjWarmonger 01491f9f1e Fixed #1718 11 years ago
  Ivan Savenko aa0433228a Fixed cheats - sendMesssage will also pass current object. 11 years ago
  Ivan Savenko 1e5e02c7df Compilation fixes caused by merge, replaced some remaining boost::bind with std's 11 years ago
  Ivan Savenko b1285bc506 Merged GUI refactoring into develop, fixed conflicts 11 years ago
  Ivan Savenko 10fc1892a8 Large refactoring of button classes: 11 years ago
  Ivan Savenko 731aedf3a1 Split CIntObjectClasses into multiple smaller files. This should be the last change in files 11 years ago
  Ivan Savenko 647b9c683f Reorganized client source tree: 11 years ago