Commit History

Autor SHA1 Mensaxe Data
  AlexVinS 365c64a345 use CAnimImage for world view legend %!s(int64=9) %!d(string=hai) anos
  AlexVinS b6a2323e01 SDL1 wipe, part 2. Untested. %!s(int64=10) %!d(string=hai) anos
  AlexVinS dca1e28bc1 SDL1 wipe, part 1. Untested. %!s(int64=10) %!d(string=hai) anos
  DjWarmonger 1d34d15983 Compilation fixes. %!s(int64=10) %!d(string=hai) anos
  Fay df419e23c0 Fixed recoloring filler background to correct player color after game reload; %!s(int64=10) %!d(string=hai) anos
  Fay 794c03792a Added empty background below world view panel for better compat with higher resolutions; %!s(int64=10) %!d(string=hai) anos
  Fay e3dc37fece Fixed hotkeys in world view mode (added missing hotkeys + disabled non-world-view hotkeys); %!s(int64=10) %!d(string=hai) anos
  Fay 8e840d2c30 Changed map surface-cache key from int to intptr_t; %!s(int64=10) %!d(string=hai) anos
  Fay 3823631a57 Fixed recoloring world view panel info icons after current player change; %!s(int64=10) %!d(string=hai) anos
  Fay 4b248c2762 World view impl -- initial; %!s(int64=10) %!d(string=hai) anos
  DjWarmonger c538370c5d Players will be always able to see their owned heroes and other objects. Fixes #1959. %!s(int64=10) %!d(string=hai) anos
  DjWarmonger 01491f9f1e Fixed #1718 %!s(int64=11) %!d(string=hai) anos
  Ivan Savenko aa0433228a Fixed cheats - sendMesssage will also pass current object. %!s(int64=11) %!d(string=hai) anos
  Ivan Savenko 1e5e02c7df Compilation fixes caused by merge, replaced some remaining boost::bind with std's %!s(int64=11) %!d(string=hai) anos
  Ivan Savenko b1285bc506 Merged GUI refactoring into develop, fixed conflicts %!s(int64=11) %!d(string=hai) anos
  Ivan Savenko 10fc1892a8 Large refactoring of button classes: %!s(int64=11) %!d(string=hai) anos
  Ivan Savenko 731aedf3a1 Split CIntObjectClasses into multiple smaller files. This should be the last change in files %!s(int64=11) %!d(string=hai) anos
  Ivan Savenko 647b9c683f Reorganized client source tree: %!s(int64=11) %!d(string=hai) anos