Histórico de Commits

Autor SHA1 Mensagem Data
  beegee1 abf96a5b66 - Integrated the logging API into the AI subprojects - Added macros for tracing the control flow - Added methods isDebug/TraceEnabled for performance-critical sections há 12 anos atrás
  mateuszb d540723739 * refactoring há 12 anos atrás
  mateuszb f1c78e3260 * creature ID refactoring há 12 anos atrás
  mateuszb 8769f67c5d * JsonReader can convert to enums há 12 anos atrás
  Michał W. Urbańczyk 6232a1b369 Fixed #1181. Do not change that setProperty to setPropertyDer, it has to be as it is. há 13 anos atrás
  Michał W. Urbańczyk 5b919d88eb "More stable" opening AI. há 13 anos atrás
  alexvins 53b684180d [refactor] há 13 anos atrás
  Ivan Savenko 8824f5e2d5 - H3 creatures use subset of mod creature format (todo - unify code) há 13 anos atrás
  alexvins e775ad8804 small cleanup há 13 anos atrás
  Ivan Savenko 306d64b0c4 - it is possible to read json file with vector há 13 anos atrás
  Michał W. Urbańczyk f30ee8ff04 * fixed possible corruption of pack sent by server when player request is rejected há 13 anos atrás
  Ivan Savenko 15a7f43e11 - fixed #1075, #1080, #1081 há 13 anos atrás
  Michał W. Urbańczyk 95b866c131 * Further work on Battle AI. Now it is able to cast a number of offensive spells. Battle callback exposes more spell-casting info. há 13 anos atrás
  Ivan Savenko 8f936cd34d - added battleAI to CMake, compile fixes há 13 anos atrás
  Michał W. Urbańczyk 62e63d45b1 Work in progress on BattleAI. Related changes: há 13 anos atrás
  Michał W. Urbańczyk c42f187608 Created a new battle AI project — BattleAI. Now it is merely a copy of StupidAI but it is meant to eventually replace it. há 13 anos atrás